| Line 87: |
Line 87: |
| | | AS = 180 | | | AS = 180 |
| | | Note = A lighter fleet that passes through 1 extra node. There is no reason to pick this comp over the combined one. | | | Note = A lighter fleet that passes through 1 extra node. There is no reason to pick this comp over the combined one. |
| − | *Binging some [[OASW]] and [[AACI]] is recommanded. | + | *Bringing some [[OASW]] and [[AACI]] is recommended. |
| | | Range = Node {{MapNode|F|red}}: 4 | | | Range = Node {{MapNode|F|red}}: 4 |
| | | LBASS = 191 / 231 / 252 / 284 | | | LBASS = 191 / 231 / 252 / 284 |
| | | LBASD = 332 / 396 / 623 / 707 | | | LBASD = 332 / 396 / 623 / 707 |
| − | | NoteLBAS = All LBAS should be sent on the node. | + | | NoteLBAS = All LBAS should be sent to node {{MapNode|F|red}}. |
| | }} | | }} |
| | | | |
| | {{FleetGuide | | {{FleetGuide |
| | | Map = Node F STF | | | Map = Node F STF |
| − | | Main = '''2 (F)BB(V), 2-3 CA(V), 1 CL/AV, 1-2 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]] | + | | Main = '''2 (F)BB(V), 1-3 CA(V)/AV/CL, 1-2 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]] |
| − | | Escort = '''0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]] | + | | Escort = '''0-1 CA(V)/AV/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]] |
| | | Route = {{MapRoute|1||A|red|C|red|D|red|F|red}} | | | Route = {{MapRoute|1||A|red|C|red|D|red|F|red}} |
| | | LOS = Cn3: ? / ? / ? / ? (C/E/M/H) | | | LOS = Cn3: ? / ? / ? / ? (C/E/M/H) |
| Line 104: |
Line 104: |
| | | ASM = 204 | | | ASM = 204 |
| | | AS = 180 | | | AS = 180 |
| − | | Note = A stronger fleet that goes through 1 less node. It ca notably utilise a [[Special Attack]]. | + | | Note = A stronger fleet that goes through 1 less node. It can notably utilize a [[Special Attack]]. |
| | In order to avoid extra battle at {{MapNode|E|orange}}, the fleet must contain: | | In order to avoid extra battle at {{MapNode|E|orange}}, the fleet must contain: |
| | * 5 historical ships (hard only), | | * 5 historical ships (hard only), |
| Line 111: |
Line 111: |
| | | LBASS = 191 / 231 / 252 / 284 | | | LBASS = 191 / 231 / 252 / 284 |
| | | LBASD = 332 / 396 / 623 / 707 | | | LBASD = 332 / 396 / 623 / 707 |
| − | | NoteLBAS = All LBAS should be sent on the node. | + | | NoteLBAS = All LBAS should be sent to node {{MapNode|F|red}}. One base may optionally be sent to node {{MapNode|D|red}} to increase the pass rate. |
| | }} | | }} |
| | | | |
| Line 133: |
Line 133: |
| | {{FleetGuide | | {{FleetGuide |
| | | Map = Node I | | | Map = Node I |
| − | | Main = '''2-3 (F)BB(V), 1 CV(B/L), 1-2 CA(V), 0-1 CL/DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]] | + | | Main = '''2 (F)BB(V), 1 CV(B/L), 2 CA(V/, 1 CL [[File:{{ROOTPAGENAME}} Tag 9.png|30px]] |
| − | | Escort = '''0-2 CA(V)/AV, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]] | + | | Escort = '''1-2 CA(V)/AV, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]] |
| | | Route = {{MapRoute|2||G|blue|H|red|C2|pink|I|red}} | | | Route = {{MapRoute|2||G|blue|H|red|C2|pink|I|red}} |
| | | LOS = Cn3: ? / ? / ? / ? (C/E/M/H) | | | LOS = Cn3: ? / ? / ? / ? (C/E/M/H) |
| Line 149: |
Line 149: |
| | | NoteLBAS = All LBAS should be sent on the node. | | | NoteLBAS = All LBAS should be sent on the node. |
| | }} | | }} |
| | + | |
| | + | {{FleetGuide |
| | + | | Map = Node I Non Fast+ |
| | + | | Main = '''2 (F)BB(V), 0-1 CV(B), 0-2 CVL, 1-2 CA(V), 1 CL [[File:{{ROOTPAGENAME}} Tag 9.png|30px]] |
| | + | | Escort = '''1 AV 1 CA(V)/CLT, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]] |
| | + | | Route = {{MapRoute|2||G|blue|H|red|E|orange|D|red|C2|pink|I|red}} |
| | + | | LOS = Cn3: ? / ? / ? / ? (C/E/M/H) |
| | + | | Speed = '''Any |
| | + | | ASC = 180 |
| | + | | ASE = 204 |
| | + | | ASM = 224 |
| | + | | AS = 252 |
| | + | | Note = If the fleet is not fast+, it will pass through extra node {{MapNode|E|orange}}, therefore requiring some additional [[OASW]] |
| | + | *Bringing an [[AACI]] is recommended. |
| | + | | Range = Node {{MapNode|I|red}}: 7 |
| | + | | LBASS = 182 / 224 / 245 / 276 |
| | + | | LBASD = 332 / 396 / 623 / 707 |
| | + | | NoteLBAS = All LBAS should be sent on the node. |
| | + | }} |
| | + | |
| | | | |
| | {{FleetGuide | | {{FleetGuide |
| Line 250: |
Line 270: |
| | | Route = {{MapRoute|2||G|blue|J|red|J2|red|P|pink|R|blue|T|red|V|red}} | | | Route = {{MapRoute|2||G|blue|J|red|J2|red|P|pink|R|blue|T|red|V|red}} |
| | | LOS = Cn3: ? / ? / ? / ? (C/E/M/H) | | | LOS = Cn3: ? / ? / ? / ? (C/E/M/H) |
| − | | Speed = ? | + | | Speed = Fast |
| | | ASC = 249 | | | ASC = 249 |
| | | ASE = 390 | | | ASE = 390 |
| Line 287: |
Line 307: |
| | | | |
| | Bringing a {{Class|Yamato}} will lengthen the route. | | Bringing a {{Class|Yamato}} will lengthen the route. |
| − | | + | *On lower difficulties a mixed EO tag fleet [[File:{{ROOTPAGENAME}} Tag 6.png|25px]][[File:{{ROOTPAGENAME}} Tag 9.png|25px]][[File:{{ROOTPAGENAME}} Tag 10.png|25px]] along with tags from the MO [[File:{{ROOTPAGENAME}} Tag 1.png|25px]] [[File:{{ROOTPAGENAME}} Tag 2.png|25px]] [[File:{{ROOTPAGENAME}} Tag 3.png|25px]] [[File:{{ROOTPAGENAME}} Tag 4.png|25px]] [[File:{{ROOTPAGENAME}} Tag 5.png|25px]] [[File:{{ROOTPAGENAME}} Tag 7.png|25px]] [[File:{{ROOTPAGENAME}} Tag 8.png|25px]]will start at Starting Point 3. |
| | + | *Additionally, you may end up in Starting Point 2 depending on which tag is the majority of the fleet composition [[File:{{ROOTPAGENAME}} Tag 6.png|25px]][[File:{{ROOTPAGENAME}} Tag 9.png|25px]][[File:{{ROOTPAGENAME}} Tag 10.png|25px]]. |
| | + | **As per tests a fleet composed mostly of ships tagged with [[File:{{ROOTPAGENAME}} Tag 6.png|25px]] [[File:{{ROOTPAGENAME}} Tag 9.png|25px]] will start on Starting Point 2, while a fleet mostly made up of [[File:{{ROOTPAGENAME}} Tag 10.png|25px]] will be on Starting Point 3. |
| | Once on LD, the CG will change to the following: | | Once on LD, the CG will change to the following: |
| | {|class="wikitable" | | {|class="wikitable" |
| Line 302: |
Line 324: |
| | | | |
| | {|class="wikitable" | | {|class="wikitable" |
| − | ! !! O!! F!! I!! J1!! P!! Q? | + | ! !! O!! F!! I!! J1!! P!! Q |
| | |- | | |- |
| | | Hard|| A+ x2|| S|| S|| AS|| AS|| AS | | | Hard|| A+ x2|| S|| S|| AS|| AS|| AS |
| | |- | | |- |
| − | | Medium|| A+ x2|| S|| S|| AS|| AS|| - | + | | Medium|| A+ x2|| A+|| A+|| AS|| -|| - |
| | |- | | |- |
| − | | Easy|| A+ x2|| S|| S|| AS|| AS|| - | + | | Easy|| A+ x2|| A+|| A+|| AS|| -|| - |
| | |- | | |- |
| − | | Casual|| A+?|| A+?|| A+?|| -|| -|| - | + | | Casual|| A+|| A+|| A+|| -|| -|| - |
| | |} | | |} |
| | | | |
| Line 323: |
Line 345: |
| | | ASM = 684 | | | ASM = 684 |
| | | AS = 833 | | | AS = 833 |
| − | | Note = ? | + | | Note = Using an [[AACI]] is recommended. |
| | | Range = Boss {{MapNode|J|red}}: 4 | | | Range = Boss {{MapNode|J|red}}: 4 |
| | | LBASS = 497 / 647 / 684 / 858 | | | LBASS = 497 / 647 / 684 / 858 |
| Line 339: |
Line 361: |
| | | ASE = 345 | | | ASE = 345 |
| | | ASM = 617 | | | ASM = 617 |
| − | | AS = 483 | + | | AS = 675 |
| − | | Note = ? | + | | Note = Using an [[AACI]] is recommended. |
| | + | *The use of {{Smoke}} [[Smoke]]s is recommended on node {{MapNode|J2|red}}. |
| | | Range = Boss {{MapNode|L|red}}: 7 | | | Range = Boss {{MapNode|L|red}}: 7 |
| − | | LBASS = 332 / 351 / 623 / 507 | + | | LBASS = 332 / 351 / 623 / 707 |
| | | LBASD = 332 / 396 / 623 / 707 | | | LBASD = 332 / 396 / 623 / 707 |
| − | | NoteLBAS = All LBAS should be sent on the pre-node. | + | | NoteLBAS = All LBAS should be sent on the pre-node L, with maybe an ASW LBAS on the sub node. |
| | }} | | }} |
| | | | |
| Line 354: |
Line 377: |
| | |-|Node I= | | |-|Node I= |
| | *Refer to [[#Gimmick 2 - Unlock]]'s fleet for composition and routing. | | *Refer to [[#Gimmick 2 - Unlock]]'s fleet for composition and routing. |
| | + | *Only 2 (F)BB(V) can be used. |
| | |-|Node P= | | |-|Node P= |
| | *Refer to [[#Phase 2 - Boss]]'s fleet for composition and routing. | | *Refer to [[#Phase 2 - Boss]]'s fleet for composition and routing. |
| Line 371: |
Line 395: |
| | | AS = 447 | | | AS = 447 |
| | | Note = Requires the shortcut to be opened. | | | Note = Requires the shortcut to be opened. |
| − | *Using a "Fastest" fleet will also ship node {{MapNode|P|pink}}. | + | *Using a "Fastest" fleet will also skip node {{MapNode|P|pink}}. |
| | *6 historical Rei-go ships are required in Hard. | | *6 historical Rei-go ships are required in Hard. |
| | *3-6 DD are required (depending on the difficulty). | | *3-6 DD are required (depending on the difficulty). |
| Line 421: |
Line 445: |
| | | NoteLBAS = All LBAS should be sent on the boss. | | | NoteLBAS = All LBAS should be sent on the boss. |
| | }} | | }} |
| − | The use of a [[Special Attack]] is highly recommended, preferably a {{Class|Nelson}} one. | + | *The use of a [[Special Attack]] is recommended but not necessary, preferably a {{Class|Nelson}} one. |
| | *The use of support fleets is recommended. | | *The use of support fleets is recommended. |
| − | | + | *The use of {{Smoke}} [[Smoke]]s is recommended on node {{MapNode|X|red}}. |
| − | Bringing a {{Class|Yamato}} will lengthen the route. | + | *The use of an [[AACI]] is recommended. |
| | + | Bringing a {{Class|Yamato}} will lengthen the route unless it is F++. |
| | | | |
| | ==Gimmick 4 - Debuff== | | ==Gimmick 4 - Debuff== |
| Line 434: |
Line 459: |
| | | Hard|| S x2|| S x2|| A+ x2|| S x2|| AS x2|| AS x2 | | | Hard|| S x2|| S x2|| A+ x2|| S x2|| AS x2|| AS x2 |
| | |- | | |- |
| − | | Medium|| ?|| A+ x2|| A+ x2|| S x2|| ?|| AS x2? | + | | Medium|| S x2|| A+ x2|| A+ x2|| S x2|| -|| AS x2 |
| | |- | | |- |
| | | Easy|| -|| A+ x2|| A+ x2|| S x2|| -|| AS | | | Easy|| -|| A+ x2|| A+ x2|| S x2|| -|| AS |
| | |- | | |- |
| − | | Casual|| -|| ?|| ?|| ?|| -|| ? | + | | Casual|| -|| A+ x2|| A+ x2|| A+|| -|| - |
| | |} | | |} |
| | | | |
| Line 450: |
Line 475: |
| | |-|Node I= | | |-|Node I= |
| | *Refer to [[#Gimmick 2 - Unlock]]'s fleet for composition and routing. | | *Refer to [[#Gimmick 2 - Unlock]]'s fleet for composition and routing. |
| | + | *Only 2 (F)BB(V) can be used. |
| | |-|Node Q= | | |-|Node Q= |
| − | *Refer to [[#Gimmick 3 - Unlock]]'s fleet for composition and routing. | + | *Refer to [[#Gimmick 3 - Shortcut]]'s fleet for composition and routing. |
| | |-|LBAS= | | |-|LBAS= |
| | {|class="wikitable" | | {|class="wikitable" |