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Difference between revisions of "Air Reconnaissance"
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==Details== | ==Details== | ||
</noinclude> | </noinclude> | ||
| − | On Nodes {{MapNode|G|green}} and {{MapNode|H|green}}, | + | On Nodes {{MapNode|G|green}} and {{MapNode|H|green}}, seaplanes will be flown towards the "green X" (the recon route is shown on the map as green arrows). |
*Successful reconnaissance will reward additional resources upon getting a B+ rank on the boss. | *Successful reconnaissance will reward additional resources upon getting a B+ rank on the boss. | ||
**Neither {{MapNode|G|green}} or {{MapNode|H|green}} have combat. | **Neither {{MapNode|G|green}} or {{MapNode|H|green}} have combat. | ||
| − | **Animation will be shown for the Air Reconnaissance; if both {{LFB}} {{Equipment/Link|Type 2 Large Flying Boat|PBY-5A Catalina|text=Large Flying Boats|link_category=Large Flying Boats}} and other {{Seaplane}} [[Seaplane]]s ([[SPR]] and [[SPB]]) are brought, Flying Boat animation takes priority. | + | **Animation will be shown for the Air Reconnaissance; if both {{LFB}} {{Equipment/Link|Type 2 Large Flying Boat|PBY-5A Catalina|text=Large Flying Boats|link_category=Large Flying Boats}} and other {{Seaplane}} [[Seaplane]]s ([[SPR|Recons]] and [[SPB|Bombers]]) are brought, Flying Boat animation takes priority. |
**Success rate of the air reconnaissance depends on the LoS and Seaplanes count. | **Success rate of the air reconnaissance depends on the LoS and Seaplanes count. | ||
| − | **'''All reconnaissance rewards are forfeit if the fleet fails to win at the boss node {{MapNode|J|red}}. | + | **'''All reconnaissance rewards are forfeit if the fleet fails to win at the boss node''' {{MapNode|J|red}}. |
The formula for Air Reconnaissance is: | The formula for Air Reconnaissance is: | ||
| Line 20: | Line 20: | ||
|Var=<math>\text{LoS}</math> is the base '''LoS''' {{LOS}} of the plane without fit bonuses. | |Var=<math>\text{LoS}</math> is the base '''LoS''' {{LOS}} of the plane without fit bonuses. | ||
* <math>\text{Count}_\text{Plane}</math> is the remaining amount of planes in a slot. | * <math>\text{Count}_\text{Plane}</math> is the remaining amount of planes in a slot. | ||
| − | |Notes=The minimum "<math>R</math>" to achieve success is '''12''' for {{ | + | |Notes=The minimum "<math>R</math>" to achieve success is '''12''' for {{MapNode|G|green}} and '''16''' for {{MapNode|H|green}}. |
| − | *For Great Success, the requirement is | + | *For Great Success, the requirement is: |
{{{!}}style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px" | {{{!}}style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px" | ||
{{!}}valign="center"{{!}} <math>R_\text{GS} = R \times (1.6 + rand(0 ; 0.6))</math> | {{!}}valign="center"{{!}} <math>R_\text{GS} = R \times (1.6 + rand(0 ; 0.6))</math> | ||
{{!}}} | {{!}}} | ||
| − | + | *This means that the minimum and maximum requirement for Great Success for {{MapNode|H|green}} is '''25.6''' and '''35.2'''. | |
}} | }} | ||
[[file:AirReconGet.png|right|thumb|250px|Air recon success shown after boss node win]] | [[file:AirReconGet.png|right|thumb|250px|Air recon success shown after boss node win]] | ||
Latest revision as of 18:08, 10 May 2025
Air Reconnaissance is a mechanic seen on 6-3 that enables a chance at increased resources from specific nodes with the use of Seaplanes.
- It also appeared on Summer 2015 Event E-5.
Details
On Nodes G and H, seaplanes will be flown towards the "green X" (the recon route is shown on the map as green arrows).
- Successful reconnaissance will reward additional resources upon getting a B+ rank on the boss.
- Neither G or H have combat.
- Animation will be shown for the Air Reconnaissance; if both
Large Flying Boats
and other
Seaplanes (Recons and Bombers) are brought, Flying Boat animation takes priority. - Success rate of the air reconnaissance depends on the LoS and Seaplanes count.
- All reconnaissance rewards are forfeit if the fleet fails to win at the boss node J.
The formula for Air Reconnaissance is:
| Air Reconnaissance Success Formula | |
|---|---|
| |
|
To sum up, the more LoS and Seaplanes used, the better, with Flying Boats counting for more than other seaplanes.
See Also
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