Changes

Line 53: Line 53:  
** [[File:{{ROOTPAGENAME}} Tag 3.png|40px]] '''Narvik Main Defense Force''', Starting point 2 (reused in E-3)
 
** [[File:{{ROOTPAGENAME}} Tag 3.png|40px]] '''Narvik Main Defense Force''', Starting point 2 (reused in E-3)
   −
* {{Balloon}} '''[[Barrage Balloon]]s''' can be deployed on node {{MapRoute|S|red}}
+
* {{Balloon}} '''[[Barrage Balloon]]s''' can be deployed on node {{MapRoute|S|red|X|red|Y|red}}
    
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} is not required for carriers despite being an Arctic map.
 
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} is not required for carriers despite being an Arctic map.
Line 60: Line 60:  
{{FleetGuide
 
{{FleetGuide
 
| Map = Boss
 
| Map = Boss
| Fleet = '''Striking: ?? [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''
+
| Fleet = '''Striking: 0-2 FBB, 0-1 CV(B/L), 0-1 CA(V)/CLT 1CL, 3-4 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''
 
| Route = {{MapRoute|1||A|red|B|red|D|red|K|pink|L|red|M|red}}
 
| Route = {{MapRoute|1||A|red|B|red|D|red|K|pink|L|red|M|red}}
| Speed =  
+
| Speed = '''Fast
| ASC = 0
+
| ASC = 36
| ASE = 0
+
| ASE = 189
 
| ASM = 0
 
| ASM = 0
| AS = 0
+
| AS = 198
| Note =  
+
| Note = Bringing an [[AACI]] is recommended, and some ASW can help pass node D.
| Range = Node {{MapNode|M|red}}: ?
+
| Range = Node {{MapNode|M|red}}: 4
| LBASS = ? / ? / ? / ?
+
| LBASS = 44 / 198 / ? / 209
| LBASD = ? / ? / ? / ?
+
| LBASD = 366 / 461 / ? / 660
 
| NoteLBAS = All LBAS should be sent on the boss.
 
| NoteLBAS = All LBAS should be sent on the boss.
 
}}
 
}}
Line 94: Line 94:  
| Medium|| ?
 
| Medium|| ?
 
|-
 
|-
| Easy|| ?
+
| Easy|| -
 
|-
 
|-
| Casual|| ?
+
| Casual|| -
 
|}
 
|}
    
{{FleetGuide
 
{{FleetGuide
 
| Map = Node J
 
| Map = Node J
| Fleet = '''Striking: ?? [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''
+
| Fleet = '''Striking: 0-2 FFB, 0-1 CV(B/L)/CA(V), 1 CL 3-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''
 
| Route = {{MapRoute|A|red|F|red|I|red|J|red}}
 
| Route = {{MapRoute|A|red|F|red|I|red|J|red}}
| Speed =
+
| ASC = 36
| ASC = 0
+
| ASE = 189
| ASE = 0
   
| ASM = 0
 
| ASM = 0
| AS = 0
+
| AS = 198
| Note =  
+
| Note = Bringing some [[AACI]] and ASW is recomanded.
| Range = Node {{MapNode|S|red}}: ?
+
| Range = Node {{MapNode|J|red}}: 5
 
| LBASS = ? / ? / ? / ?
 
| LBASS = ? / ? / ? / ?
| LBASD = ? / ? / ? / ?
+
| LBASD = 366 / 461 / ? / 660
 
}}
 
}}
   Line 122: Line 121:  
| Hard|| S?|| S?|| S? x2|| AS x2
 
| Hard|| S?|| S?|| S? x2|| AS x2
 
|-
 
|-
| Medium|| ?|| ?|| ?|| ?
+
| Medium|| S?|| S?|| ?|| ?
 
|-
 
|-
| Easy|| ?|| ?|| ?|| ?
+
| Easy|| S?|| S?|| S?|| AS x1
 
|-
 
|-
 
| Casual|| ?|| ?|| ?|| ?
 
| Casual|| ?|| ?|| ?|| ?
Line 131: Line 130:  
{{FleetGuide
 
{{FleetGuide
 
| Map = Node R
 
| Map = Node R
| Fleet = '''Striking: ?? [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''
+
| Fleet = '''Striking: 0-2 FFB, 0-1 CV(B/L)/CA(V), 1 CL 3-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''
 
| Route = {{MapRoute|A|red|F|red|I|red|J|red|R|red}}
 
| Route = {{MapRoute|A|red|F|red|I|red|J|red|R|red}}
| Speed =
   
| ASC = 0
 
| ASC = 0
 
| ASE = 0
 
| ASE = 0
Line 139: Line 137:  
| AS = 0
 
| AS = 0
 
| Note =  
 
| Note =  
| Range = Node {{MapNode|S|red}}: ?
+
| Range = Node {{MapNode|R|red}}: 4
| LBASS = ? / ? / ? / ?
+
| LBASS = 0 / 0 / 0 / 0
| LBASD = ? / ? / ? / ?
+
| LBASD = 366 / 461 / ? / 660
 
}}
 
}}
    
{{FleetGuide
 
{{FleetGuide
 
| Map = Node E
 
| Map = Node E
| Fleet = '''Striking: ?? [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''
+
| Fleet = '''Striking: (F)BB(V), 0-1 CA(V)/CLT/AV, 1 CL, 2-3 DD, 0-1 DE [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''
 
| Route = {{MapRoute|A|red|B|red|D|red|E|red}}
 
| Route = {{MapRoute|A|red|B|red|D|red|E|red}}
| Speed =  
+
| Speed = '''Slow
 
| ASC = 0
 
| ASC = 0
 
| ASE = 0
 
| ASE = 0
Line 154: Line 152:  
| AS = 0
 
| AS = 0
 
| Note =  
 
| Note =  
| Range = Node {{MapNode|S|red}}: ?
+
| Range = Node {{MapNode|E|red}}: 6
 
| LBASS = ? / ? / ? / ?
 
| LBASS = ? / ? / ? / ?
| LBASD = ? / ? / ? / ?
+
| LBASD = 366 / 461 / ? / 660
 
}}
 
}}
    
{{FleetGuide
 
{{FleetGuide
 
| Map = Node Q
 
| Map = Node Q
| Main = ''' [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]
+
| Main = '''1-2 AV, 0-1 CVE/CAV/CL, 4 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]
| Escort = ''' [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]
+
| Escort = '''0-2 CA(V) 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]
 
| Route = {{MapRoute|2||K|pinl|P|blue|Q|red}}  
 
| Route = {{MapRoute|2||K|pinl|P|blue|Q|red}}  
 
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
 
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
Line 170: Line 168:  
| AS = 0
 
| AS = 0
 
| Note =  
 
| Note =  
| Range = Boss {{MapNode|Y|red}}: 3?
+
| Range = Boss {{MapNode|Q|red}}: 4
 
| LBASS = ? / ? / ? / ?
 
| LBASS = ? / ? / ? / ?
| LBASD = ? / ? / ? / ?
+
| LBASD = 366 / 461 / ? / 660
 
| NoteLBAS = All LBAS should be sent on the boss.
 
| NoteLBAS = All LBAS should be sent on the boss.
 
}}
 
}}
    
==Phase 2 - TP==
 
==Phase 2 - TP==
Phase 2 is the new kind of [[Transport Operation]], where "tanks" do work better:
+
Phase 2 is a [[Landing Operation]], where "tanks" do work better.
 +
*Please, look at the "[[Stat#Flight II-A mode|Flight II-A mode]] graph to see and use the better equipment setups.
 +
*<math>\text{Mod}_\text{map} = 0.75</math>
   −
{{:Transport Operation/Landing}}
+
{|class="wikitable mw-collapsible mw-collapsed sortable"
 +
!colspan=4|Landing Operation [https://x.com/Teroterkevin/status/1985336668510212404]
 +
|-
 +
!Type!!Equipment!!<math>\text{TP}_\text{tank}</math>!!TP total
 +
|-
 +
!rowspan=13|{{Landing Craft}}
 +
|{{EquipmentLink|Daihatsu Landing Craft}}|| 0||6
 +
|-
 +
|{{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|text=DLC + T89 Tank}}|| 8||14
 +
|-
 +
|{{EquipmentLink|Toku Daihatsu Landing Craft}}|| 0||6
 +
|-
 +
|{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}|| 13||19
 +
|-
 +
|{{EquipmentLink|M4A1 DD}}|| 14||20
 +
|-
 +
|{{EquipmentLink|Armed Daihatsu}}|| 0||6
 +
|-
 +
|{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}|| 0||6
 +
|-
 +
|{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer II}}|| 10||16
 +
|-
 +
|{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni Tank}}|| 15||21
 +
|-
 +
|{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)|text=Toku DLC + Panzer III}}|| 13||19
 +
|-
 +
|{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha|text=Toku DLC + Chi-Ha}}|| 11||17
 +
|-
 +
|{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha Kai|text=Toku DLC + Chi-Ha Kai}}|| 13||19
 +
|-
 +
|{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III Ausf J|text=Toku DLC + Panzer III J}}|| 17||23
 +
|-
 +
!rowspan=3|{{Amphibious Tank}}
 +
|{{EquipmentLink|Special Type 2 Amphibious Tank|text=Ka-Mi tank}}|| 10||12.5
 +
|-
 +
|{{EquipmentLink|Special Type 4 Amphibious Tank|text=Ka-Tsu tank}}|| 9||11.5
 +
|-
 +
|{{EquipmentLink|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu tank Kai}}|| 11||13.5
 +
|-
 +
!rowspan=4|{{Landing Force}}
 +
|{{EquipmentLink|Army Infantry Corps}}|| 5||5
 +
|-
 +
|{{EquipmentLink|Type 97 Medium Tank (Chi-Ha)|text=Chi-Ha}}|| 7||7
 +
|-
 +
|{{EquipmentLink|Type 97 Medium Tank New Turret (Chi-Ha Kai)|text=Chi-Ha Kai}}|| 9||9
 +
|-
 +
|{{EquipmentLink|Army Infantry Corps + Chi-Ha Kai|text=Infantry + Chi-Ha Kai}}|| 14||14
 +
|-
 +
!{{Drum}}
 +
|{{EquipmentLink|Drum Canister (Transport Use)|text=Drum Canisters}}|| 0||3.75
 +
|-
 +
!{{Rations}}
 +
|{{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Rations}}|| 0||0.75
 +
|}
    
{{FleetGuide
 
{{FleetGuide
 
| Map = Short Route
 
| Map = Short Route
| Main = ''' [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]
+
| Main = '''1-2 AV, 0-1 CVE/CAV/CL, 4 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]
| Escort = ''' [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]
+
| Escort = '''0-2 CA(V) 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]
 
| Route = {{MapRoute|2||K|pinl|P|blue|Q|red|T|red|V|red|W|green|X|red}}  
 
| Route = {{MapRoute|2||K|pinl|P|blue|Q|red|T|red|V|red|W|green|X|red}}  
 
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
 
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
Line 191: Line 244:  
| ASM = 0
 
| ASM = 0
 
| AS = 0
 
| AS = 0
| Note =  
+
| Note = Bringing [[AACI]] and some ASW is remanded to reach the boss.
| Range = Boss {{MapNode|X|red}}: 3?
+
*The boss node contains a hard skin installation ([[pillbox]]).
 +
| Range = Boss {{MapNode|X|red}}: 1
 
| LBASS = ? / ? / ? / ?
 
| LBASS = ? / ? / ? / ?
| LBASD = ? / ? / ? / ?
+
| LBASD = 366 / 461 / ? / 660
 
| NoteLBAS = All LBAS should be sent on the boss.
 
| NoteLBAS = All LBAS should be sent on the boss.
 +
}}
 +
 +
{{FleetGuide
 +
| Map = Carrier Task Force Route
 +
| Main = ''' 2(F)BB(V) 1CV 1CVL 1AV 1DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]
 +
| Escort = '''1CL 1CA(V) 4DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]
 +
| Route = {{MapRoute|2||K|pinl|O|red|P|blue|Q|red|T|red|V|red|W|green|X|red}}
 +
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
 +
| ASC = 0
 +
| ASE = 0
 +
| ASM = 0
 +
| AS = 0
 +
| Note = Bringing [[AACI]] and some ASW is remanded to reach the boss.
 +
*The boss node contains a hard skin installation ([[pillbox]]).
 +
*This fleet will route you to Node {{MapRoute|O|red|}} which has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].  or simply bring {{EquipmentLink|Smoke Generator (Smoke Screen)|text=Smoke Screens}}
 +
*This fleet uses a similar fleet for the final boss and will take almost the same route so you can use a touch ship here as well to make farming A and S ranks faster.
 +
*It can be a good gauge if your fleet is good enough to survive the routing on Phase 3.
 +
| Range = Boss {{MapNode|X|red}}: 1
 +
| LBASS = ? / ? / ? / ?
 +
| LBASD = 366 / 461 / ? / 660
 +
| NoteLBAS = All LBAS should be sent on the boss. 
 
}}
 
}}
   Line 215: Line 290:  
{{FleetGuide
 
{{FleetGuide
 
| Map = Node S
 
| Map = Node S
| Fleet = '''Striking: ?? [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''
+
| Fleet = '''Striking: (F)BB(V), 0-1 CA(V)/CLT/AV, 1 CL, 2-3 DD, 0-1 DE [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''
 
| Route = {{MapRoute|A|red|B|red|D|red|E|red|S|red}}
 
| Route = {{MapRoute|A|red|B|red|D|red|E|red|S|red}}
| Speed =  
+
| Speed = '''Slow
 
| ASC = 0
 
| ASC = 0
 
| ASE = 0
 
| ASE = 0
 
| ASM = 0
 
| ASM = 0
 
| AS = 0
 
| AS = 0
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]])
+
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]]) with other installations present, notably an [[SDH]], requireing a [[nuke]] setup.
| Range = Node {{MapNode|S|red}}: ?
+
*Bringing {{Balloon}} [[balloon]]s is advised.
 +
*The node also has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].
 +
| Range = Node {{MapNode|S|red}}: 5
 
| LBASS = ? / ? / ? / ?
 
| LBASS = ? / ? / ? / ?
| LBASD = ? / ? / ? / ?
+
| LBASD = 366 / 461 / ? / 660
 
}}
 
}}
    
==Phase 3 - Boss==
 
==Phase 3 - Boss==
 
{{FleetGuide
 
{{FleetGuide
| Map = Short Route
+
| Map = CTF Short Route
| Main = '''?? [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]
+
| Main = '''1 FBB, 1CV(B), 1CVL, 1 CL 0-1 DD/AV, 0-1 SS(V) [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]
| Escort = '''?? [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]
+
| Escort = '''0-2 CA(V)/CLT, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]
 
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|Y|red}}  
 
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|Y|red}}  
 
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
 
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
Line 239: Line 316:  
| ASM = 0
 
| ASM = 0
 
| AS = 0
 
| AS = 0
| Note =  
+
| Note = Using 1 SS(V) is advised for subtanking.
| Range = Boss {{MapNode|Y|red}}: 3?
+
| Range = Boss {{MapNode|Y|red}}: 1
 +
| LBASS = ? / ? / ? / ?
 +
| LBASD = 366 / 461 / ? / 660
 +
| NoteLBAS = All LBAS should be sent on the boss.
 +
}}
 +
 
 +
{{FleetGuide
 +
| Map = CTF Medium Route
 +
| Main = '''2 (F)BB(V), 1CV(B), 1CVL, 0-1 CAV, 0-1 CL 0-1 DD/AV [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]
 +
| Escort = '''0-2 CA(V)/CLT, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]
 +
| Route = {{MapRoute|2||K|pink|O|red|P|blue|Q|red|T|red|V|red|Y|red}}
 +
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
 +
| ASC = 0
 +
| ASE = 0
 +
| ASM = 0
 +
| AS = 0
 +
| Note = A stronger fleet that hit 1 extra node.
 +
| Range = Boss {{MapNode|Y|red}}: 1
 
| LBASS = ? / ? / ? / ?
 
| LBASS = ? / ? / ? / ?
| LBASD = ? / ? / ? / ?
+
| LBASD = 366 / 461 / ? / 660
 
| NoteLBAS = All LBAS should be sent on the boss.
 
| NoteLBAS = All LBAS should be sent on the boss.
 
}}
 
}}
Line 248: Line 342:  
==Gimmick 4 - Debuff==
 
==Gimmick 4 - Debuff==
 
Once LD has been reached, the following steps have to be performed to debuff the boss.
 
Once LD has been reached, the following steps have to be performed to debuff the boss.
      
{|class="wikitable"  
 
{|class="wikitable"  
 
! !! M!! R!! S!! X!! LBAS
 
! !! M!! R!! S!! X!! LBAS
 
|-
 
|-
| Hard|| A+|| A+|| S? x2|| S? x2|| AS x2
+
| Hard|| A+|| A+|| A+ x2|| S? x2|| AS x2
 
|-
 
|-
 
| Medium|| ?|| ?|| ?|| ?|| ?
 
| Medium|| ?|| ?|| ?|| ?|| ?
Line 268: Line 361:  
|-|Node R=
 
|-|Node R=
 
Refer to [[#Gimmick 1 - Unlock]]'s fleets for composition and routing.
 
Refer to [[#Gimmick 1 - Unlock]]'s fleets for composition and routing.
 +
 +
|-|Node S=
 +
Refer to [[#Gimmick 3 - Unlock]]'s fleets for composition and routing.
    
|-|LBAS=
 
|-|LBAS=
Line 273: Line 369:  
! LBAS!! AS
 
! LBAS!! AS
 
|-
 
|-
| Hard||  
+
| Hard|| 660
 
|-
 
|-
| Medium||  
+
| Medium|| ?
 
|-
 
|-
| Easy||  
+
| Easy|| 461
 
|-
 
|-
| Casual||  
+
| Casual|| 366
 
|}
 
|}
 
</tabber>
 
</tabber>
  −
{{FleetGuide
  −
| Map = Node S
  −
| Fleet = '''Striking: ?? [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]'''
  −
| Route = {{MapRoute|1||A|red|B|red|D|red|E|red|S|red}}
  −
| Speed =
  −
| ASC = 0
  −
| ASE = 0
  −
| ASM = 0
  −
| AS = 0
  −
| Note =
  −
| Range = Node {{MapNode|M|red}}: ?
  −
| LBASS = ? / ? / ? / ?
  −
| LBASD = ? / ? / ? / ?
  −
| NoteLBAS = All LBAS should be sent on the node.
  −
}}
      
Once on LD, the CG will change to the following:
 
Once on LD, the CG will change to the following:
Line 311: Line 391:     
=YY's Guide=
 
=YY's Guide=
 +
 +
==Gimmick 1 - Unlock==
 +
To unlock the next part of the map, the following steps have to be performed:
 +
 +
Easy: Node R is enabled right from the start.
 +
 +
{|class="wikitable"
 +
! !! J
 +
|-
 +
| Hard|| S?
 +
|-
 +
| Medium|| ?
 +
|-
 +
| Easy|| N/N
 +
|-
 +
| Casual|| ?
 +
|}
 +
 +
==Gimmick 2 - Unlock==
 +
To unlock the next part of the map, the following steps have to be performed:
 +
 +
{|class="wikitable"
 +
! !! R!! E!! Q!! LBAS
 +
|-
 +
| Hard|| S?|| S?|| S? x2|| AS x2
 +
|-
 +
| Medium|| ?|| ?|| ?|| ?
 +
|-
 +
| Easy|| S?|| S?|| S? x1|| AS x1
 +
|-
 +
| Casual|| ?|| ?|| ?|| ?
 +
|}
 +
 +
==Phase 3 - Unlock==
 +
To unlock the final part of the map, the following steps have to be performed:
 +
 +
{|class="wikitable"
 +
! !! S
 +
|-
 +
| Hard|| ?
 +
|-
 +
| Medium|| ?
 +
|-
 +
| Easy|| S? x1
 +
|-
 +
| Casual|| ?
 +
|}
411

edits