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| | 7. Unlike most planes, jets have '''[[Range]]''' {{Range}}. | | 7. Unlike most planes, jets have '''[[Range]]''' {{Range}}. |
| | | | |
| − | 8. Jets '''do not count''' as [[Dive Bomber]]s nor [[Fighter]]s, and so cannot activate regular [[CVCI]]. | + | 8. Jet fighter-bombers '''do not count''' as [[Dive Bomber]]s nor [[Fighter]]s, and so cannot activate regular [[CVCI]]. |
| | *Using a jet fighter with regular bombers or jet bombers can trigger a Jet CVCI. | | *Using a jet fighter with regular bombers or jet bombers can trigger a Jet CVCI. |
| | + | |
| | + | ===Jet Carrier Cut-In=== |
| | + | [[file:Jet CVCI.png|thumb|right|Kaga performing Jet CVCI]] |
| | + | {{details|CVCI}} |
| | + | |
| | + | {{Jet Shinden}} '''[[Jet Fighter]]s''' paired with {{Jet Kikka}}/{{Jet Keiun}} '''[[Jet Bomber]]s''' or regular bombers ({{Torpedo Bomber}}/{{Dive Bomber}}) can trigger powerful [[CVCI]]. |
| | + | *Those jet CVCI are not mutually exclusive with regular CVCI, and should be paired whenever possible. |
| | + | |
| | + | {|class="wikitable" style="text-align:center; margin:auto" |
| | + | !Attack Type |
| | + | !Prerequisites |
| | + | ![[Damage_Calculations#Damage_Formula|Post-cap]]<br>Damage<br>Modifier |
| | + | !Accuracy<br>Modifier |
| | + | !Hits |
| | + | !Trigger Rate<br>[[#Trigger Rates|<math>\text{Base}_\text{attack}</math>]]<br>(lower is better) |
| | + | !% per Base Value |
| | + | |- |
| | + | !style="background-color:gold; color:black"|Jet Fighter-Jet Bomber-Jet Bomber |
| | + | |nowrap|{{Jet Shinden}}{{Jet Kikka}}{{Jet Kikka}} |
| | + | | 1.35?||?||1 |
| | + | |?||?% |
| | + | |- |
| | + | !style="background-color:gold; color:black"|Jet Fighter-Jet Bomber |
| | + | |nowrap|{{Jet Shinden}}{{Jet Kikka}} |
| | + | | 1.3?||?||1 |
| | + | |?||?% |
| | + | |- |
| | + | !style="background-color:gold; color:black"|Jet Fighter-Bomber-Attacker |
| | + | |nowrap|{{Jet Shinden}}{{Dive Bomber}}{{Torpedo Bomber}} |
| | + | | 1.27?||?||1 |
| | + | |?||?% |
| | + | |} |
| | | | |
| | ===Steel Cost=== | | ===Steel Cost=== |
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| | ** [[Jet Keiun Kai]]: '''2.8''' | | ** [[Jet Keiun Kai]]: '''2.8''' |
| | ** [[Ho 229]]: '''3.3''' | | ** [[Ho 229]]: '''3.3''' |
| | + | ** [[Shinden Kai 3 (Prototype Jet Shinden)]]: '''2.2''' |
| | |Notes=Take note that the costs are '''rounded up'''. | | |Notes=Take note that the costs are '''rounded up'''. |
| | * Jets only cost steel in nodes where they are used for jet assaults and airstrikes. | | * Jets only cost steel in nodes where they are used for jet assaults and airstrikes. |
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| | | | |
| | ==Use Notes== | | ==Use Notes== |
| | + | For jet bombers: |
| | #Since they use the dive bomber multiplier and have a weaker airstrike per plane, making their use against larger targets is limited if used alone. | | #Since they use the dive bomber multiplier and have a weaker airstrike per plane, making their use against larger targets is limited if used alone. |
| | #They are "fighter-bombers" with a very hight [[AAR|AA resist]]. This makes them useful when needing to maximize fighter power while maintaining some striking power. | | #They are "fighter-bombers" with a very hight [[AAR|AA resist]]. This makes them useful when needing to maximize fighter power while maintaining some striking power. |
| − | #*Jets are the fighter-bombers with the highest AA {{AA}} and Dive Bombing {{Dive}} in-game, and among the only planes to provide Range {{Range}}. | + | #*They are also the fighter-bombers with the highest AA {{AA}} and Dive Bombing {{Dive}} in-game, and among the only planes to provide Range {{Range}}. |
| − | #*This usefulness is relative, since they cannot be used in a [[CVCI]]. | + | #*This usefulness is relative, since they cannot be used in regular [[CVCI]]. |
| | + | #*When possible, using setups capable of triggering 2 jet CVCI and 1+ regular CVCI is advised. |
| | #The steel cost can add up very quickly, especially when being equipped on the largest slots of the CV. | | #The steel cost can add up very quickly, especially when being equipped on the largest slots of the CV. |
| | #*Note that equipping them in smaller slots limits their ability to contribute to air control and damage. | | #*Note that equipping them in smaller slots limits their ability to contribute to air control and damage. |