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===Stage Guide===
 
===Stage Guide===
 
Regarding the branching table:
 
Regarding the branching table:
*'''BB''' ''refers to slow battleship only, FBB (Battlecruiser) and BBV (Aviation Battleship) don't count''.
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*''''''BB'''''' ''refers to slow battleship only, FBB (Battlecruiser) and BBV (Aviation Battleship) don't count''.
*'''CL class''' ''refers to all CL, CLT and CT in the game''.
+
*''''''CL class'''''' ''refers to all CL, CLT and CT in the game''.
 
{{MapBranchingTable
 
{{MapBranchingTable
 
|title = 1-3 Branching Rules
 
|title = 1-3 Branching Rules
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|F -> H/storm, J =  
 
|F -> H/storm, J =  
*Go to H if fleet contains any CV(B) or BB
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*Go to H if fleet contains any CV(B) or '''BB'''
 
*Meet '''ANY''' of the following to go to J
 
*Meet '''ANY''' of the following to go to J
 
**DD ≥ 4
 
**DD ≥ 4
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**CAV ≥ 1 and DD ≥ 2
 
**CAV ≥ 1 and DD ≥ 2
 
*Otherwise, from top to bottom:
 
*Otherwise, from top to bottom:
**If CL class ≥ 1, DD ≥ 2 '''and''' all the remaining ships in the fleet are CL, CLT, CT, DD: 25% H 75% J.
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**If '''CL class''' ≥ 1, DD ≥ 2 '''and''' all the remaining ships in the fleet are either CL, CLT, CT, DD: 25% H 75% J.
 
**If CL = 0, DD+DE ≥ 4: 75% H, 25% J.
 
**If CL = 0, DD+DE ≥ 4: 75% H, 25% J.
 
**If fleet contains SS(V): 75% H, 25% J.
 
**If fleet contains SS(V): 75% H, 25% J.
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|H/storm -> G/resource, I/empty, J =  
 
|H/storm -> G/resource, I/empty, J =  
 
*Go to G if fleet contains AO
 
*Go to G if fleet contains AO
*Go to J if fleet contains CL and DD ≥ 2, or fleet contains AV
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*Go to J if
*Otherwise
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**CL+CT ≥ 1 and DD ≥ 2
**If DD ≥ 3, random routing (Very small chance for I)
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**CAV+AV ≥ 1
**If DD ≤ 2, random routing (Very small chance for G)
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*Otherwise, from top to bottom:
 +
**If CL+CT ≥ 1 and DD ≤ 1: 65% I 35% J
 +
**If CL+CT = 0 and DD ≤ 1: 75% I 25% J
 +
**If CL+CT = 0 and DD ≥ 2: 40% G 18% I 42% J
 
}}
 
}}
  
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