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Difference between revisions of "Food Supply Ship"
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**The morale will increase every 15 min, consuming 1 fuel {{Fuel}} per ship, and will be raised up to "Light sparkling". | **The morale will increase every 15 min, consuming 1 fuel {{Fuel}} per ship, and will be raised up to "Light sparkling". | ||
**The APS needs to be fully supplied in order to work. | **The APS needs to be fully supplied in order to work. | ||
| − | **The Increase rate will depend on the | + | **The Increase rate will depend on the APF's remodel. |
*This effect stacks with the morale natural regen for ships with a morale < 49. | *This effect stacks with the morale natural regen for ships with a morale < 49. | ||
*A pairing with [[Mamiya]] and [[Irako]] has been teased. | *A pairing with [[Mamiya]] and [[Irako]] has been teased. | ||
Revision as of 12:07, 10 December 2025
"Food Supply Ships" (APF) can passively increase the fleet's Morale.
- The APF needs to be either flagship or second ship.
- This effect stacks with the morale natural regen for ships with a morale < 49.
- A pairing with Mamiya and Irako has been teased.
- It works with ships in any damage status, but not for ships in Docking.
- It does not work with "Reefer Ships" (AF).
This mechanic is an early implementation and is subject to change.
| APF | Morale gain / 15 min | Morale cap |
|---|---|---|
| +2 | 54 | |
| +3 | 54 |
- Bug
- The mechanic is not stopped/reset if the fleet is changed using the fleet presets option.
- It is possible to set up a morale fleet, and instead of waiting, launch sorties with preset fleets. If the original repaired fleet is reinstated using the presets before the 15 min check, the moral gain will happen [1].
See Also
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