| Line 86: |
Line 86: |
| | | Map = Heavy Fleet | | | Map = Heavy Fleet |
| | | Fleet = 2 (F)BB(V)/CV(B), 2 CLT, 2 CA(V) | | | Fleet = 2 (F)BB(V)/CV(B), 2 CLT, 2 CA(V) |
| − | | LOS = | + | | LOS = Cn3: 41 |
| | | Route = {{MapRoute|C|red|E|blue|F|red|I|red|K|red}} | | | Route = {{MapRoute|C|red|E|blue|F|red|I|red|K|red}} |
| − | | AS = | + | | AS = 252 |
| | | Note = Higher chance to kill the boss, but less efficient for farming. | | | Note = Higher chance to kill the boss, but less efficient for farming. |
| | | Quest = | | | Quest = |
| Line 98: |
Line 98: |
| | | LOS = Cn3: 51 | | | LOS = Cn3: 51 |
| | | Route = {{MapRoute|C|red|E|blue|J|red|K|red}} | | | Route = {{MapRoute|C|red|E|blue|J|red|K|red}} |
| − | | AS = | + | | AS = 153 |
| | | Note = Lesser chance to reach/kill the boss, but more efficient for farming. | | | Note = Lesser chance to reach/kill the boss, but more efficient for farming. |
| | | Quest = | | | Quest = |
| Line 110: |
Line 110: |
| | *{{MapRoute|C|red|E|blue|I|red|K|red}} | | *{{MapRoute|C|red|E|blue|I|red|K|red}} |
| | *{{MapRoute|C|red|E|blue|J|red|K|red}} | | *{{MapRoute|C|red|E|blue|J|red|K|red}} |
| − | | AS = | + | | AS = 153 |
| | | Note = There is a LoS check at Node {{MapRoute|E|blue}}: | | | Note = There is a LoS check at Node {{MapRoute|E|blue}}: |
| − | *LoS > 51 (Cn3) needed for Node {{MapRoute|J|red}}. | + | *LoS > 51 (Cn3) needed for Node {{MapRoute|J|red}} |
| − | *LoS < 43 (Cn3) needed for Node {{MapRoute|I|red}}. | + | *LoS < 43 (Cn3) needed for Node {{MapRoute|I|red}} |
| − | There is another LoS check at Node {{MapRoute|I|red}}. | + | There is an LoS check at Node {{MapRoute|I|red}}: |
| − | *LoS > 41 (Cn3) needed for Node {{MapRoute|K|red}}. | + | *LoS > 41 (Cn3) needed for Node {{MapRoute|K|red}} |
| | Node {{MapRoute|I|red}} is generally easier than node {{MapRoute|J|red}}, but it requires nerfing the fleet, to fall into LoS range between '''41-43''' (a very small range), and it makes little to no difference in general. | | Node {{MapRoute|I|red}} is generally easier than node {{MapRoute|J|red}}, but it requires nerfing the fleet, to fall into LoS range between '''41-43''' (a very small range), and it makes little to no difference in general. |
| | *Therefore, it is usually better to just go all out and go to node {{MapRoute|J|red}} instead. | | *Therefore, it is usually better to just go all out and go to node {{MapRoute|J|red}} instead. |