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| | |Accounted for June | | |Accounted for June |
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| − | ===What is considered as a good ranking comp to be listed on the table?===
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| − | A comp is considered to be good for ranking if it meets all of the following conditions when testing on the simulator:
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| − | *Victory rate > 95%.
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| − | *Fuel and ammo used per run < 300.
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| − | *Bauxite used per run < 50.
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| − | *Bucket used per run < 2.
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| − | *4 battles maximum, including boss.
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| − | *Efficiency higher than map 3-4 heavy comp.
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| − | ===How to decide the best comp for a map if there are many variants?===
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| − | If there are multiple comps that can do the ranking well in a map, a tiebreaker system will be used to determine the best comp to display on the table. Tiebreaker rules are as the following:
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| − | # Victory rate
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| − | # Fuel and ammo used
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| − | # Bauxite used
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| − | # Bucket used
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| − | # Whether the fleet detecting enemy using seaplane, or having air power.
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| | =See Also= | | =See Also= |
| | {{Help}} | | {{Help}} |