World 1/1-3

World 1-3: 製油所地帯沿岸 - Coastal Refinery Zone

 
Strategy Name 海上護衛作戦
Maritime Escort Operation
Difficulty ☆ ☆
Item  
Strategy Content 製油所地帯沿岸部の海上輸送ラインを防衛せよ!
Protect the supply lines around our coastal refineries!
Boss Air Control
AD AP AS AS+
0 0 0 0
1-3 Unlocking & Progression
Unlock conditions 1-3 is unlocked after clearing 1-2
Clear conditions To clear the map: the boss's flagship must be sunk once

Stage Guide

1-3 Branching Rules
Nodes Rules
Start
A
  • Go to A if fleet contains AO or AV
  • Go to C if fleet contains CV(B/L)
  • Otherwise, random routing
C
A
D
  • Meet ANY of the following to go to D
    • Fleet contains AO
    • DE ≥ 4
  • 80% to D if fleet contains AV or DD+DE ≥ 4
  • If DD+DE ≤ 3
    • Go to E if fleet also contains SS(V)
    • Otherwise, random routing
E
F
H
  • Go to H if fleet contains any CV(B) or BB (not counting FBB/BBV)
  • Meet ANY of the following to go to J
    • DD ≥ 4
    • CL+CT ≥ 1 and DD+DE ≥ 4
    • CAV ≥ 1 and DD ≥ 2
  • Otherwise, from top to bottom:
    • If CL/CLT/CT ≥ 1, DD ≥ 2 and all the remaining ships in the fleet are either CL, CLT, CT, DD: 25% H 75% J.
    • If CL = 0, DD+DE ≥ 4: 75% H, 25% J.
    • If fleet contains SS(V): 75% H, 25% J.
    • If fleet doesn't meet any of the conditions above: 50% H 50% J.
J
H
G
  • Go to G if fleet contains AO
  • Meet ANY of the following to go to J
    • CL+CT ≥ 1 and DD ≥ 2
    • CAV+AV ≥ 1
  • Otherwise, from top to bottom:
    • If CL+CT ≥ 1 and DD ≤ 1: 65% I 35% J
    • If CL+CT = 0 and DD ≤ 1: 75% I 25% J
    • If CL+CT = 0 and DD ≥ 2: 40% G 18% I 42% J
I
J

Tips

This map is the first one to have an enemy battleship, which will enforce a second shelling phase during the day battle.

  • It is important to bring strong enough ships to defeat this BB flagship.

This map is also great for farming fuel.

Recommended Fleet

Standard Fleets
Fleet Info
Single 4 DD, 2 XX
1 CAV/AV, 2 DD, 3 XX
1 CL/CT, 4 DD/DE, 1 XX
LoS Any
Speed Any
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
Random, but will always reach the boss node. Routes can be as follows:
  • C F J
  • A D B E F J
  • A E F J
Air State
AD AP AS AS+
0 0 0 0
Fleet Notes
XX cannot be BB or CV(B), it should be a FBB, BBV, CVL, CA(V), CL, or AV.

Resource Nodes

D G are "Normal Resource Nodes" rewarding both Fuel  .

  • See here for more details.

Fuel Farming

Node D is a good spot to farm fuel  , the base gain being 10/15/20.

Recommended fleets
Fleet Info
Single Kamoi/Souya, 4-5 DD, 0-1 SS(V)

1 AV/AO, 4-5 DD, 0-1 SS(V) (if lacking those AO)

LoS Any
Speed Any
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
A D B E
Air State
AD AP AS AS+
0 0 0 0
Fleet Notes
When using an AO, the reach rate is 100 %, but is only 80 % when using an AV instead.
  • Once the first battle is complete, "retreat" and "resupply" before going back out.

As many   Landing Craft and   Amphibious Tanks  should be equipped as possible to maximize fuel gain (+3 per craft).

  •   Drums  works as an inferior substitute (+2 per drum).
  • Using the aforementioned equipment in the fleet is necessary to outweigh the resource cost of the fleet.
  • If lacking enough Amphibious Tanks for SS(V), Drum-capable SS are recommended as a substitute.
Normal Resource Nodes Gain Modifiers
Equipment / Ship Bonus Gains (per DLC / Ship)[1]
Type Name    
(& 7-3 O  )
 
  A Toku Daihatsu Landing Craft 
Daihatsu Landing Craft 
Armed Daihatsu 
DLC + T89 Tank 
DLC + Panzer II 
Soukoutei 
Toku DLC + Ho-Ni Tank 
3.0 2.0
  Ka-Mi Tank 
Ka-Tsu Tank 
Ka-Tsu Tank Kai 
  B Drums  2.0 1.5
  C Toku DLC + 11th Reg 
M4A1 DD 
Toku DLC + Panzer III 
Toku DLC + Chi-Ha 
Toku DLC + Chi-Ha Kai 
Toku DLC + Panzer III J 
0.0
All ships 0.0
Resource Cap N/A
Random Resource Increments 5
Notes:
  1. If the total value has a decimal, only the rounded-down value is applied.

If done correctly, this can result in an outstanding fuel gain that surpasses expedition gains.

  • Using "cheap" ships to refuel in the fleet (such as Kamikaze-class and Mutsuki-class) will optimize fuel consumption/farming.
  • Alternatively, it is possible to use throwaway DDs with Drums that are never refueled until they are critically damaged, and then scraped to save on resources (do not forget to swap their drums with the new ones before doing this).

Enemy Compositions

1-3 A
# Empty Node
A 気のせいだった。/敵影を見ず。/穏やかな海です。/穏やかな海峡です。/警戒が必要です。/静かな海です。
Must be my imagination./No enemy spotted./Calm seas./Calm straits./Be alert./Peaceful seas.
# Empty Node
1-3 B
# Empty Node
B 気のせいだった。/敵影を見ず。/穏やかな海です。/穏やかな海峡です。/警戒が必要です。/静かな海です。
Must be my imagination./No enemy spotted./Calm seas./Calm straits./Be alert./Peaceful seas.
# Empty Node
1-3 C: 敵前衛艦隊 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
C Line Ahead 50        0/0
0/0
Line Ahead 60        0/0
0/0
Line Ahead 70        0/0
0/0
Line Ahead 70        0/0
0/0
Line Ahead 80        0/0
0/0
Line Ahead 90          0/0
0/0
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
1-3 D
# Resource Node
D Gained 10~20  
# Resource Node
1-3 E: 敵前衛艦隊 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
E Line Ahead 50        0/0
0/0
Line Ahead 60        0/0
0/0
Line Ahead 70        0/0
0/0
Line Ahead 70        0/0
0/0
Line Ahead 80        0/0
0/0
Line Ahead 90          0/0
0/0
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
1-3 F: 敵支援艦隊 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
F Line Ahead
Double Line
65          0/0
0/0
Line Ahead
Double Line
80          0/0
0/0
Line Ahead
Double Line
85          0/0
0/0
Line Ahead
Double Line
90          0/0
0/0
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
1-3 G
# Resource Node
G Gained 10~30  
# Resource Node
1-3 H
# Maelstrom Node
H Lost Strong  
# Maelstrom Node
1-3 I
# Empty Node
I 気のせいだった。/敵影を見ず。/穏やかな海です。/穏やかな海峡です。/警戒が必要です。/静かな海です。
Must be my imagination./No enemy spotted./Calm seas./Calm straits./Be alert./Peaceful seas.
# Empty Node
1-3 J: 敵主力艦隊 (PoiDB)
# Enemy
Form.
Base EXP Boss Battle Node AD/AP
AS/AS+
J Line Ahead
Double Line
110            0/0
0/0
Line Ahead
Double Line
120            0/0
0/0
Line Ahead
Double Line
130            0/0
0/0
# Enemy
Form.
Base EXP Boss Battle Node AD/AP
AS/AS+

Ship Drops

This map currently has "limited-time" drops that don't appear in the table below, see Drop List for more info.
Ship drops
Type Ship? C E F J
CL Kitakami ✔️
CL Nagara ✔️ ✔️
CL Sendai ✔️ ✔️ ✔️ ✔️
CA Kinugasa ✔️
DD Mutsuki ✔️ ✔️ ✔️ ✔️
DD Kisaragi ✔️ ✔️ ✔️ ✔️
DD Satsuki ✔️ ✔️ ✔️ ✔️
DD Fumizuki ✔️ ✔️ ✔️ ✔️
DD Nagatsuki ✔️ ✔️ ✔️ ✔️
DD Kikuzuki ✔️ ✔️ ✔️ ✔️
DD Mikazuki ✔️ ✔️ ✔️ ✔️
DD Mochizuki ✔️ ✔️ ✔️ ✔️
DD Fubuki ✔️
DD Shirayuki ✔️ ✔️ ✔️ ✔️
DD Hatsuyuki ✔️ ✔️ ✔️ ✔️
DD Miyuki ✔️ ✔️ ✔️ ✔️
DD Murakumo ✔️
DD Isonami ✔️ ✔️ ✔️ ✔️
DD Ayanami ✔️ ✔️ ✔️ ✔️
DD Shikinami ✔️ ✔️ ✔️ ✔️
DD Oboro ✔️ ✔️ ✔️ ✔️
DD Akebono ✔️ ✔️ ✔️ ✔️
DD Sazanami ✔️
DD Ushio ✔️ ✔️ ✔️ ✔️
DD Akatsuki ✔️ ✔️ ✔️ ✔️
DD Hibiki ✔️ ✔️ ✔️ ✔️
DD Ikazuchi ✔️ ✔️ ✔️ ✔️
DD Inazuma ✔️ ✔️ ✔️ ✔️
DD Hatsuharu ✔️ ✔️ ✔️ ✔️
DD Nenohi ✔️ ✔️ ✔️ ✔️
DD Wakaba ✔️ ✔️ ✔️ ✔️
DD Hatsushimo ✔️ ✔️ ✔️ ✔️
DD Shiratsuyu ✔️ ✔️ ✔️ ✔️
DD Shigure ✔️ ✔️ ✔️ ✔️
DD Murasame ✔️ ✔️ ✔️ ✔️
DD Yuudachi ✔️ ✔️ ✔️ ✔️
DD Samidare ✔️
DD Suzukaze ✔️ ✔️ ✔️ ✔️
DD Ooshio ✔️ ✔️ ✔️ ✔️
DD Michishio ✔️ ✔️ ✔️ ✔️
DD Arashio ✔️ ✔️ ✔️ ✔️
DD Arare ✔️ ✔️ ✔️ ✔️
DD Kasumi ✔️ ✔️ ✔️ ✔️
DD Shiranui ✔️ ✔️ ✔️ ✔️
DD Kuroshio ✔️ ✔️ ✔️
CL Tenryuu ✔️
CL Tatsuta ✔️
CL Kuma ✔️
CL Tama ✔️ ✔️ ✔️ ✔️
CL Kiso ✔️ ✔️ ✔️ ✔️
CL Isuzu ✔️ ✔️
CL Natori ✔️ ✔️
CL Yura ✔️ ✔️
CL Jintsuu ✔️ ✔️ ✔️ ✔️
CL Naka ✔️ ✔️ ✔️ ✔️
CA Furutaka ✔️
CA Kako ✔️
CA Aoba ✔️
CVL Houshou ✔️
AV Chitose ✔️ ✔️
AV Chiyoda ✔️ ✔️