Fall 2025 Event/E-2/Sandbox

Sandbox Rules

This sandbox is to be used to construct an event guide for the above-mentioned event map. These guides are to all of the following requirements:

  • An overview of the map, including ship/equipment bonuses, Ship Locks, and special mechanics,
  • List of branching unlocking requirements (if there are multiple requirements, compositions for each path along with the below requirements will be needed to discuss the unlocking requirements in question),
  • A list of working compositions that work: (T=these must have possible alternatives for players who may or may not have all ships needed for a specific path),
    • The Paths said compositions will take (to explain each path the composition will/can take),
    • A summary or description of what kind of obstacles a composition will face.
  • A description of the boss node: what it consists of, and a descriptive guide on what the player should consider for a course of action to successfully win the battle,
  • Optional: Tips/guides to farm certain ships and/or resources (this can also require compositions, paths, and possible descriptions).

Editors are to construct their own version of the guide/part of the guide, and complete it in a timely fashion.

No editor is allowed to edit over other editors' work without the consent of the editor and his approval to do so.

Several versions will be constructed through this page and will be reviewed and approved by the staff/collaboration committee before being moved for the Fall 2025 Event, being reviewed and updated once more before it can be released.

Overall there should be 3 versions of the guide that have to be constructed, including: Preliminary > Polished > Finalized Guides

With each approval of each version of the guide, the said guide will be updated to the main page, and construction of the next version will begin.

All guides outside of the approved version will be removed and work will begin from the approved version to make it better for the next version until the finalized version is made.

Branching Table

E-1 Branching Rules (Start Points) ▼/▲
Nodes Rules

* = Rule under review

? = Ship type/amount under review

Historical Bonuses

DISCLAIMER: This information is based on user-submitted data and is subject to revisions as more data is gathered. Any version of the ship receives the bonus regardless of remodel.

Ship Bonuses

??

Equipment Bonuses

??

Debuff

??


Jiga's Guide

Map Overview

E2 is a single fleet, two-phase map consisting of one transport and one boss phase.

  • 2 LBAS are available to sortie on this map.
  • This map uses 2 locks:
    •   Narvik Advance Force, Starting point 1 (reused in E-3)
    •   Narvik Main Defense Force, Starting point 2 (reused in E-3)

The use of  AGDP AGDP  is not required for carriers despite being an Arctic map.

Phase 1 - Boss

Boss
Fleet Info
Single Striking: 0-2 FBB, 0-1 CV(B/L), 0-1 CA(V)/CLT 1CL, 3-4 DD  
LoS Any
Speed Fast
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
1 A B D K L M
Air State (C / E / M / H)
AD AP AS AS+
11 / 56 / 0 / 59 16 / 84 / 0 / 88 36 / 189 / 0 / 198 72 / 378 / 0 / 396
LBAS
Range AS Sortie AS Defense
Node M: 4 44 / 198 / ? / 209 366 / 461 / ? / 657
Fleet Notes
Bringing an AACI is recommended, and some ASW can help pass node D.
LBAS Notes
All LBAS should be sent on the boss.

Once on LD, the CG will change to the following:

Heavy Cruiser Princess

Gimmick 1 - Unlock

To unlock the next part of the map, the following steps have to be performed:

J
Hard S?
Medium ?
Easy ?
Casual ?
Node J
Fleet Info
Single Striking: ??  
LoS Any
Speed
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
A F I J
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
Node S: ? ? / ? / ? / ? ? / ? / ? / ?
Fleet Notes

Gimmick 2 - Unlock

To unlock the next part of the map, the following steps have to be performed:

R E Q LBAS
Hard S? S? S? x2 AS x2
Medium ? ? ? ?
Easy ? ? ? ?
Casual ? ? ? ?
Node R
Fleet Info
Single Striking: ??  
LoS Any
Speed
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
A F I J R
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
Node S: ? ? / ? / ? / ? ? / ? / ? / ?
Fleet Notes
Node E
Fleet Info
Single Striking: ??  
LoS Any
Speed
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
A B D E
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
Node S: ? ? / ? / ? / ? ? / ? / ? / ?
Fleet Notes
Node Q
Fleet Info
Main  
Escort  
LoS Cn3: ? / ? / ? / ? (C/E/M/H)
Speed Any
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
2 K P Q
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
Boss Y: 3? ? / ? / ? / ? ? / ? / ? / ?
Fleet Notes
LBAS Notes
All LBAS should be sent on the boss.

Phase 2 - TP

Phase 2 is the new kind of Transport Operation, where "tanks" do work better:

 
Landing Operation success screen
 
Landing Operation tank counter

During "Landing Operation", the TP drain formula is altered, with regular modifiers being nerfed, and tanks gaining additional bonuses.

  • [math]\displaystyle{ \text{Mod}_\text{map} }[/math] is the map-dependent nerf moddifier, reducing the value of regular TP sources.
Event Map [math]\displaystyle{ \text{Mod}_\text{map} }[/math]
Spring 2025 Event E-2 0.65
E-5 0.8
Fall 2025 Event E-2 0.75

Tank TP

The additional "tank bonus" given by equipment Landing Operations is as follows:

Landing Operation - [math]\displaystyle{ \text{TP}_\text{tank} }[/math]
Type Equipment Spring 2025 [1] [2] Fall 2025 [3]
E-2 E-5 E-2
  Daihatsu Landing Craft  0 0 0
DLC + T89 Tank  9 6 8
Toku Daihatsu Landing Craft  0 0 0
Toku DLC + 11th Reg  41 12 13
M4A1 DD  19 14 14
Armed Daihatsu  0 0 0
Soukoutei  0 0 0
DLC + Panzer II  16 8 10
Toku DLC + Ho-Ni Tank  35 22 15
Toku DLC + Panzer III  22 10 13
Toku DLC + Chi-Ha  16 11 11
Toku DLC + Chi-Ha Kai  23 13 13
Toku DLC + Panzer III J  37 15 17
  Ka-Mi tank  8 18 10
Ka-Tsu tank  5 15 9
Ka-Tsu tank Kai  6 18 11
  Army Infantry Corps  15 5 5
Chi-Ha  17 8 7
Chi-Ha Kai  23 10 9
Infantry + Chi-Ha Kai  38 13 14
  Drum Canisters  0 0 0
  Rations 
 
 
0 0 0
Short Route
Fleet Info
Main  
Escort  
LoS Cn3: ? / ? / ? / ? (C/E/M/H)
Speed Any
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
2 K P Q T V W X
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
Boss X: 3? ? / ? / ? / ? ? / ? / ? / ?
Fleet Notes
LBAS Notes
All LBAS should be sent on the boss.

Gimmick 3 - Unlock

To unlock the next part of the map, the following steps have to be performed:

S
Hard S?
Medium ?
Easy ?
Casual ?
Node S
Fleet Info
Single Striking: ??  
LoS Any
Speed
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
A B D E S
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
Node S: ? ? / ? / ? / ? ? / ? / ? / ?
Fleet Notes
Is an Installation node. The flagship is a hard skin installation (pillbox)

Phase 3 - Boss

Short Route
Fleet Info
Main ??  
Escort ??  
LoS Cn3: ? / ? / ? / ? (C/E/M/H)
Speed Any
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
2 K P Q T V Y
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
Boss Y: 3? ? / ? / ? / ? ? / ? / ? / ?
Fleet Notes
LBAS Notes
All LBAS should be sent on the boss.

Gimmick 4 - Debuff

Once LD has been reached, the following steps have to be performed to debuff the boss.

M R S X LBAS
Hard A+ A+ S? x2 S? x2 AS x2
Medium ? ? ? ? ?
Easy ? ? ? ? ?
Casual ? ? ? ? ?

Refer to #Phase 1 - Boss's fleets for composition and routing.

Refer to #Gimmick 1 - Unlock's fleets for composition and routing.

LBAS AS
Hard
Medium
Easy
Casual

Node S
Fleet Info
Single Striking: ??  
LoS Any
Speed
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
1 A B D E S
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
Node M: ? ? / ? / ? / ? ? / ? / ? / ?
Fleet Notes
LBAS Notes
All LBAS should be sent on the node.

Once on LD, the CG will change to the following:

Solitary Fjord Princess

YY's Guide