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Difference between revisions of "Fall 2025 Event/E-2/Historical Bonuses"
< Fall 2025 Event | E-2
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(→Debuff) |
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| Line 27: | Line 27: | ||
|1.05x | |1.05x | ||
|- | |- | ||
| − | ![[Seaplane Tender]]s (AV)<br>[[Submarine Tender]]s | + | ![[Seaplane Tender]]s (AV)<br>[[Submarine Tender]]s (AS) |
|1.08x | |1.08x | ||
|- | |- | ||
| Line 75: | Line 75: | ||
[[Foreign Plane Bonuses]] have returned and should be examined when planning equipment setups. The following bonuses are applied: | [[Foreign Plane Bonuses]] have returned and should be examined when planning equipment setups. The following bonuses are applied: | ||
* Ships using planes get bonuses based on the different categories of bonuses '''A''', '''B''', and '''C'''. | * Ships using planes get bonuses based on the different categories of bonuses '''A''', '''B''', and '''C'''. | ||
| − | ** | + | ** '''A#''' groups are the general foreign plane bonuses, being divided into three "levels" (A1<A2<A3) and being both map-wide and node-specific |
| − | ** '''B#''' bonuses are primarily for [[Seaplane]]s and being divided into three "levels" (B4 | + | ** '''B#''' bonuses are primarily for [[Seaplane]]s and being divided into three "levels" (B1<B2<B3<B4) |
| − | ** '''C#''' bonuses are primarily for [[LBAS]] (with ship-based & land-based planes), | + | *** B1 is the french boonus |
| − | *** | + | *** B2 is the sworfish bonus |
| + | *** B3 is the british recon bonus | ||
| + | *** B4 is the german bonus | ||
| + | ** '''C#''' bonuses are primarily for [[LBAS]] (with ship-based & land-based planes), {{Color|red|unlike the previous event the '''C#''' bonuses don't works anymore on ships}}, and being divided into three "levels" (C1<C2<C3) | ||
| + | ***C3 appears to be reserved for {{LB Heavy}} [[Heavy Bomber]]s | ||
;Notes | ;Notes | ||
| Line 84: | Line 88: | ||
* Bonuses from a same line or column do not stack. | * Bonuses from a same line or column do not stack. | ||
* Map-wide bonuses and node-specific bonuses always stack. | * Map-wide bonuses and node-specific bonuses always stack. | ||
| − | * Bonuses | + | * Bonuses '''do not work''' for planes equipped in 0-slot for ships. |
* Bonuses do not work on 0-slot for [[LBAS]]. | * Bonuses do not work on 0-slot for [[LBAS]]. | ||
{|class="wikitable" style="text-align:center" | {|class="wikitable" style="text-align:center" | ||
| Line 97: | Line 101: | ||
|- | |- | ||
!rowspan=3| A | !rowspan=3| A | ||
| − | ! | + | ! 1 |
| 1.03x | | 1.03x | ||
| 1.02x | | 1.02x | ||
| Line 107: | Line 111: | ||
| 1.04x | | 1.04x | ||
|- | |- | ||
| − | ! | + | ! 3 |
| 1.05x | | 1.05x | ||
| 1.04x | | 1.04x | ||
| Line 113: | Line 117: | ||
|- | |- | ||
!rowspan=4| B | !rowspan=4| B | ||
| − | ! | + | ! 1 |
!rowspan=7| - | !rowspan=7| - | ||
| − | |||
| − | |||
| − | |||
| 1.02x || 1.02x | | 1.02x || 1.02x | ||
|- | |- | ||
! 2 | ! 2 | ||
| + | | 1.04x || 1.04x | ||
| + | |- | ||
| + | ! 3 | ||
| 1.04x || 1.05x | | 1.04x || 1.05x | ||
|- | |- | ||
| − | ! | + | ! 4 |
| − | | 1. | + | | 1.06x || 1.07x |
|- | |- | ||
!rowspan=3| C | !rowspan=3| C | ||
| − | ! | + | ! 1 |
| 1.03x || 1.03x | | 1.03x || 1.03x | ||
|- | |- | ||
| Line 133: | Line 137: | ||
| 1.05x || 1.05x | | 1.05x || 1.05x | ||
|- | |- | ||
| − | ! | + | ! 3 |
| 1.2x(?) || ?? | | 1.2x(?) || ?? | ||
|} | |} | ||
| Line 140: | Line 144: | ||
* Carriers: | * Carriers: | ||
*# Try to equip one plane from each column and row | *# Try to equip one plane from each column and row | ||
| − | *# For example: A3/B1 + A2 | + | *# For example: A3/B1 + A2 + A1 |
**This also applies to ships that carry multiple plane types in normal setups. | **This also applies to ships that carry multiple plane types in normal setups. | ||
* Other Ship Types: | * Other Ship Types: | ||
| − | ** As only one seaplane is generally equipped on a ship, pick A1 | + | ** As only one seaplane is generally equipped on a ship, pick A1<A2<A3 and then the highest bonus among groups B. |
|-|Equipment Bonuses= | |-|Equipment Bonuses= | ||
| Line 181: | Line 185: | ||
| -38 {{Armor}} | | -38 {{Armor}} | ||
|- | |- | ||
| − | !{{Enemy/Banner|Transport Ship Wa-Class B (Landing) Elite|small=true}}<br>{{Enemy/Banner|Abyssal Landing Imp Elite|small=true}}<br>{{Enemy/Banner|European Water Princess Damaged|small=true}} | + | !{{Enemy/Banner|Transport Ship Wa-Class B (Landing) Elite|small=true}}<br>{{Enemy/Banner|Abyssal Landing Imp Elite|small=true}}<br>{{Enemy/Banner|Light Cruiser Mu-Class|small=true}}<br>{{Enemy/Banner|European Water Princess Damaged|small=true}} |
! - | ! - | ||
| -26 {{Armor}} | | -26 {{Armor}} | ||
Revision as of 21:02, 3 November 2025
DISCLAIMER: This information is based on user-submitted data and is subject to revisions as more data is gathered. Any version of the ship receives the bonus regardless of remodel unless otherwise specified.
| Ships [1] [Toggle Names] |
Map-wide | Node E Stacks with Map-wide |
Node V Stacks with Map-wide |
Node S/X Stacks with Map-wide |
Node Y Stacks with Map-wide | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Damage | Damage | Damage | Damage | Damage | ||||||||||||
| Coastal Defense Ships (DE) | 1.12x | - | ||||||||||||||
| Destroyers (DD) | 1.03x | |||||||||||||||
| Light Cruisers (CL) NOT CLT |
1.05x | |||||||||||||||
| Seaplane Tenders (AV) Submarine Tenders (AS) |
1.08x | |||||||||||||||
| Light Aircraft Carriers (CVL) | 1.04x | |||||||||||||||
| 1.15x | 1.06x | 1.07x | - | 1.09x | ||||||||||||
| 1.09x | - | 1.06x | ||||||||||||||
|
1.15x | - | 1.06x | |||||||||||||
|
1.13x | |||||||||||||||
|
1.04x | - | ||||||||||||||
|
1.05x | |||||||||||||||
|
1.09x | |||||||||||||||
|
1.03x | |||||||||||||||
|
1.26x | |||||||||||||||
Foreign Plane Bonuses have returned and should be examined when planning equipment setups. The following bonuses are applied:
- Ships using planes get bonuses based on the different categories of bonuses A, B, and C.
- A# groups are the general foreign plane bonuses, being divided into three "levels" (A1<A2<A3) and being both map-wide and node-specific
- B# bonuses are primarily for Seaplanes and being divided into three "levels" (B1<B2<B3<B4)
- B1 is the french boonus
- B2 is the sworfish bonus
- B3 is the british recon bonus
- B4 is the german bonus
- C# bonuses are primarily for LBAS (with ship-based & land-based planes), unlike the previous event the C# bonuses don't works anymore on ships, and being divided into three "levels" (C1<C2<C3)
- C3 appears to be reserved for
Heavy Bombers
- C3 appears to be reserved for
- Notes
- These bonuses work for all ships and for all attack types, including: LBAS, jet assault, airstrikes, air/surface shelling, and night attacks.
- Bonuses from a same line or column do not stack.
- Map-wide bonuses and node-specific bonuses always stack.
- Bonuses do not work for planes equipped in 0-slot for ships.
- Bonuses do not work on 0-slot for LBAS.
| Historical Plane Damage Bonuses | |||||
|---|---|---|---|---|---|
| Group | Multipliers | ||||
| Mapwide | Node S/X | Node Y | |||
| A | 1 | 1.03x | 1.02x | 1.03x | |
| 2 | 1.04x | 1.03x | 1.04x | ||
| 3 | 1.05x | 1.04x | 1.05x | ||
| B | 1 | - | 1.02x | 1.02x | |
| 2 | 1.04x | 1.04x | |||
| 3 | 1.04x | 1.05x | |||
| 4 | 1.06x | 1.07x | |||
| C | 1 | 1.03x | 1.03x | ||
| 2 | 1.05x | 1.05x | |||
| 3 | 1.2x(?) | ?? | |||
| Ship Effects Carrier Planes [Toggle Names] | |||
|---|---|---|---|
| A1 | A2 | A3 | |
| 0 |
|
|
|
| B2 | |||
| B3 | - | - | |
| Ship Effects Seaplanes [Toggle Names] | |||
|---|---|---|---|
| A1 | A2 | A3 | |
| 0 |
|
- | - |
| B1 | - | ||
| B2 | - | - | |
| B3 | - | ||
| B4 | - | - | |
| Land-Based Effects [Toggle Names] | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Group | LB Bombers | LB Fighters/Recons | Carrier Bombers | Carrier Fighters | Misc | ||||||
| 0 |
|
|
| ||||||||
| C1 | |||||||||||
| C2 | |||||||||||
| C3 | |||||||||||
- source: [2]
- Unlike the previous event, the C# bonuses do not apply to ships.
- Tips
- Carriers:
- Try to equip one plane from each column and row
- For example: A3/B1 + A2 + A1
- This also applies to ships that carry multiple plane types in normal setups.
- Other Ship Types:
- As only one seaplane is generally equipped on a ship, pick A1<A2<A3 and then the highest bonus among groups B.
- For Group 1, Group 2, and Group 3 bonuses, having one equipment from the group is enough to have the bonus.
- Equipping a second gear from the same group will not provide any additional bonus.
- The bonus groups stack with each other.
- Do not confuse the balloon mechanic fleet-wide buff with this event bonus that only buffs the individual ship equipped with it.
| Equipment | Node S/X | ||
|---|---|---|---|
Group 1
|
Barrage Balloon Toku DLC + 11th DLC + Panzer II Toku DLC + Chi-Ha Toku DLC + Chi-Ha Kai Ka-Mi tank Ka-Tsu 14inch/45 Twin Gun 14inch/45 Triple Gun |
1.04x | |
Group 2
|
Toku DLC + Ho-Ni tank Toku DLC + Panzer III M4A1 DD Ka-Tsu Kai |
1.08x | |
Group 3
|
Toku DLC + Panzer III J |
1.12x | |