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Difference between revisions of "Fall 2025 Event"

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| '''2/3
 
| ''TBA
 
| ''TBA
 
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Revision as of 09:21, 15 November 2025

Fall 2025 EventFall 2025 Event Banner.png
Fall 2025 EventFall 2025 Event Banner EO.png
The 2nd FF wave is there !!
Time remaining until the Event's end (as well as the Saury Festival)

Fall 2025 Event Hub Overview
Introduction & Overview 1st Stage Operations 2nd Stage Operations
E-1 | E-2 | E-3 E-4 | E-5

The Fall 2025 Event was launched the 29th of October, with a launch of the 2nd part on the 10th of November (1 day delay). No information has been provided on its duration yet. It is a "Medium Scale Event".

  • The 1st Stage Operations are titled "Turn the tables! A seesaw battle of Narvik". It will be in the North Sea, near Narvik (overlapping with the Pumpkin Festival at first),
  • The 2nd Stage Operations are titled "Ambush! Battle for Search and Annihilation the Enemy Carrier Task Forces". It will be in the waters near Japan, coming alongside the Saury Festival.

7 new girls will be added, with some being drawn by Konishi and Shizuma Yoshinori.

For additional information regarding event-related subjects and content, please refer to Mechanics.

Historical Background

1st Stage Operations

Battles of Narvik

2nd Stage Operations

E-4 is about the "disaster of Nosaki", the sinking of the food supply ship Nosaki near French Indochina on the 28th of December 1944.

  • She was sunk by the submarine USS Dace.
  • The Matsu-class Kashi was involved in the rescuing effort. She was also introduced back in early 2025 during the Kure live event Stage Play, and her game appearance was revealed during the 2025 Kure summer live event.

Information

Quick Info Table

Classification Map Name Fleet Type LBAS Friendly Fleet Fleet Tags Notes
1st Stage Operations E-1 Operation Weserübung Single
Striking
1/2 TBA Fall 2025 Event Tag 1.png
E-2 Narvik Defense Operation Single
Striking
Combined
2 TBA Fall 2025 Event Tag 2.png Fall 2025 Event Tag 3.png
E-3 Bizarre Battle of Norway Single
Striking
Combined
2/3 TBA Fall 2025 Event Tag 4.png Fall 2025 Event Tag 5.png Fall 2025 Event Tag 6.png Fall 2025 Event Tag 2.png Fall 2025 Event Tag 3.png tags can be mixed in all difficulties the Fall 2025 Event Tag 4.png tag.
2nd Stage Operations E-4 The Disaster of Nosaki Single
Striking
Combined
2/3 TBA Fall 2025 Event Tag 7.png Fall 2025 Event Tag 8.png Fall 2025 Event Tag 9.png Fall 2025 Event Tag 10.png Fall 2025 Event Tag 2.png Fall 2025 Event Tag 3.png Fall 2025 Event Tag 4.png tags can be mixed in all difficulties with the Fall 2025 Event Tag 7.png tag.
E-5 Counterattack against Task Force 38's Onslaught Single
Striking
Combined
3 TBA Fall 2025 Event Tag 11.png Fall 2025 Event Tag 12.png Fall 2025 Event Tag 13.png Fall 2025 Event Tag 14.png Lock limited to Hard Only
  • Once E-5 is cleared, tag restrictions stop getting enforced on every map!
  • It is possible to fish Item Icon Saury.png saury in the Northern part of the map

Fleet Locking Table

Tags E-1 E-2 E-3 E-4 E-5
Fall 2025 Event Tag 1.png Plan R4 Kai Fleet Gimmick 1 & 2
Phase 1
Striking
Fall 2025 Event Tag 2.png Narvik Advance Force Gimmick 1; 2; 3
Phase 1
Striking
Gimmick 1 & 3
Phase 2
Striking
Phase 1
Combined
Fall 2025 Event Tag 3.png Narvik Main Defense Force Gimmick 2
Phase 2 & 3
Combined
Gimmick 1 & 3
Phase 2
Striking
Phase 1
Combined
Fall 2025 Event Tag 4.png Narvik Stationed Fleet Gimmick 1 & 3
Phase 2
Striking
Phase 1
Combined
Fall 2025 Event Tag 5.png British Home Fleet Gimmick 2
Phase 1
Combined
Fall 2025 Event Tag 6.png British Carrier Task Force Phase 3
Combined
Fall 2025 Event Tag 7.png European Expeditionary Fleet Phase 1
Combined
Fall 2025 Event Tag 8.png Expanded 31st Squadron Phase 2
Combined
Fall 2025 Event Tag 9.png Mobile Task Force Phase 3
Combined
Fall 2025 Event Tag 10.png Operation Rei-go Phase 4
Striking
Fall 2025 Event Tag 11.png Yokosuka Defense Squadron Gimmick 1 & 2
Striking
Fall 2025 Event Tag 12.png Combined Fleet Gimmick 1 & 2
Phase 3 & 4
Combined STF
Fall 2025 Event Tag 13.png 104th Squadron Gimmick 2
Phase 1 & 2
Striking
Fall 2025 Event Tag 14.png Decisive Battle Fleet Phase 4
Combined CTF

Event-Wide Bonuses

Soon™

New Mechanics

  • The new DE have a displayed type of "Coastal Defence Battleship" (CDB)
  • The new FBB has a displayed type of "Battle Cruiser" (BC)
  • Nankai (AO) has a displayed type of "Reefer Ship" (AF)
  • Nosaki (AO) has a displayed type of "Food Supply Ship" (APF)

"Food Supply Ships" (APF) can passively increase the fleet's Morale.

  • The morale will increase every 15 min, consuming 1 fuel Fuel per ship, and will be raised up to "Light sparkling".
  • The Increase rate will depend on the APF's remodel.
  • This effect stacks with the morale natural regen for ships with a morale < 49.
It requires the APF to
  • Not be a "Reefer Ship" (AF) anymore,
  • Be either flagship or second ship,
  • Be fully supplied,
  • Not be Shouha Lightly Damaged (小破) or worst,
  • Have a good morale (30 or better),
  • Not be in expedition or in docking.
It works with
  • All ships in the fleet,
  • Ships in any damage status,
  • Ships in any morale status.
It does not work if
  • The ship is in docking.
    • If a ship was in dock when the fleet was setupped, it will still not work once it is repaired, unless the fleet/timer is reset.

This mechanic is an early implementation and is subject to change.

APF Morale gain / 15 min Morale cap
Ship Banner Nosaki.png
Nosaki
+2 54
Ship Banner Nosaki Kai.png
Nosaki Kai
+3 54
Bug
  • The mechanic is not stopped/reset if the fleet is changed using the fleet presets option.
  • It is possible to set up a morale fleet, and instead of waiting, launch sorties with preset fleets. If the original morale fleet is reinstated using the presets before the 15 min check, the moral gain will happen [1].

New Ships

Ship Banner Norge.png DE Norge E-1 reward
Ship Banner Eidsvold.png DE Eidsvold E-2 & E-3 drop
Ship Banner Glorious (BC).png FBB Glorious E-3 reward
Ship Banner Nankai.png AO Nankai/Nosaki E-4 & E-5 Drop
Ship Banner Kashi.png DD Kashi E-4 Drop
Ship Banner Dace.png SS Dace E-4 & E-5 Drop
Ship Banner Wasp.png CV Wasp E-5 reward

Returning Ships

A non-exhaustive list of "notable returning ships". Please refer to drop table of each individual map for more complete lists.

  • See below for the full list of returning "Event Only Drops",
  • See uptodate drop database via KCnav, or via Discord bots.
Notable returning ships
[Toggle Names]
(F)BB
Ship Banner Warspite.png
Warspite
E-1
Ship Banner Valiant.png
Valiant
E-1
Ship Banner Nelson.png
Nelson
E-2
Ship Banner Bismarck.png
Bismarck
E-2 & E-3
Ship Banner Rodney.png
Rodney
E-3
Ship Banner Richelieu.png
Richelieu
E-3
Ship Banner Jean Bart.png
Jean Bart
E-3
Ship Banner Nevada.png
Nevada
E-3
Ship Banner Musashi.png
Musashi
E-4
Ship Banner Colorado.png
Colorado
E-4
Ship Banner Massachusetts.png
Massachusetts
E-5
CV(B/L)
Ship Banner Ark Royal.png
Ark Royal
E-2
Ship Banner Victorious.png
Victorious
E-3
Ship Banner Graf Zeppelin.png
Graf Zeppelin
E-3
Ship Banner Saratoga.png
Saratoga
E-4
Ship Banner Gambier Bay.png
Gambier Bay
E-4
Ship Banner Kasuga Maru.png
Kasuga Maru
E-4
Ship Banner Yawata Maru.png
Yawata Maru
E-4
CA/CL
Ship Banner Sheffield.png
Sheffield
E-1 & E-2
Ship Banner Prinz Eugen.png
Prinz Eugen
E-1 & E-2
Ship Banner Gotland.png
Gotland
E-1
Ship Banner Phoenix.png
Phoenix
E-2
Ship Banner Gloire.png
Gloire
E-2
Ship Banner Kirov.png
Kirov
E-2 & E-3
Ship Banner Brooklyn.png
Brooklyn
E-2
Ship Banner Honolulu.png
Honolulu
E-3
Ship Banner Minneapolis.png
Minneapolis
E-4
Ship Banner Tuscaloosa.png
Tuscaloosa
E-4
DD/DE
Ship Banner Jervis.png
Jervis
E-1
Ship Banner Akizuki.png
Akizuki
E-1 & E-4
Ship Banner Tashkent.png
Tashkent
E-1
Ship Banner Mogador.png
Mogador
E-1
Ship Banner Janus.png
Janus
E-2
Ship Banner Javelin.png
Javelin
E-3
Ship Banner Hatsuzuki.png
Hatsuzuki
E-4
Ship Banner Hayashio.png
Hayashio
E-4
Ship Banner Johnston.png
Johnston
E-5
Ship Banner Inagi.png
Inagi
E-5
Ship Banner Take.png
Take
E-5
Ship Banner Fuyutsuki.png
Fuyutsuki
E-5
Ship Banner Teruzuki.png
Teruzuki
E-5
Ship Banner Heywood L. Edwards.png
Heywood L. Edwards
E-5
SS(V)
Ship Banner Scamp.png
Scamp
E-4
Ship Banner Drum.png
Drum
E-4
Ship Banner Wahoo.png
Wahoo
E-5
Ship Banner Maruyu.png
Maruyu
E-5
Aux
Ship Banner Commandant Teste.png
Commandant Teste
E-1
Ship Banner Kumano Maru.png
Kumano Maru
E-4
Ship Banner Souya (AGS).png
Souya
E-5
Ship Banner Shimane Maru.png
Shimane Maru
E-5
Ship Banner Jingei.png
Jingei
E-5

New Equipment

Equipment Card 21cm Single Main Gun Mount.png 21cm Single Main Gun Mount Medium Caliber Main Gun Medium Caliber Main Gun E-1 reward
Stock on the Norge-class
Equipment Card 15cm Single Secondary Gun Mount.png 15cm Single Secondary Gun Mount Secondary Gun Secondary Gun E-1 reward
Stock on the Norge-class
Equipment Card 10.2cm Triple Secondary Gun Mount.png 10.2cm Triple Secondary Gun Mount Secondary Gun Secondary Gun E-3 reward
Stock on Glorious
Equipment Card Sea Gladiator.png Sea Gladiator Fighter Fighter E-2 reward
Stock on Glorious

New Enemy Vessels

New Enemy Equipment

Friendly Fleets

Friendly Fleets (FF) come with a function that allows players to choose if they want to use a FF to aid them in battle or not. It is possible to choose between using "normal only" or "normal and powerful" FF. Powerful FF have an additional cost of 6 Instant Constructions Instant construction Material for each time they are deployed in a battle (the blowtorches won't be consumed unless a powerful FF appears).

  • Friendly Fleets are not available yet.

Voice Lines

Soon™

Mechanics

Participation requirements

To take part in any event, a player MUST HAVE at least:

  • A 75% sortie win ratio.
  • 5 empty ship slots.
  • 20 empty equipment slots.

Special Mechanics

In addition to regular Sortie mechanics, events often involve some specific or rarer mechanics :

Map Clearing Medals
Hard
Hard Medal
Medium
Medium Medal
Easy
Easy Medal
Casual
Casual Medal

Depending of the HQ level, it is possible to choose between:

  • Hard ("operation A", ), at HQ 80+
  • Medium ("operation B", ), at HQ 35+
  • Easy ("operation C", ), at HQ 1+
  • Casual ("operation D", ), at HQ 1+

The map difficulty will directly affect the enemy encounters, making them more numerous, with higher stats, or even replacing weaker ships with stronger ones. Additionally, will vary:

  • The maps' phases' gauges (HP/TP),
  • The amount of map gimmicks to complete,
  • The routing requirements, notably LoS and Tags,
  • The maps' rewards,
  • The ship drops.

Changing difficulty is possible but limited:

  • When switching from any "lower" difficulty to any "higher" difficulty, the map will fully be reset.
  • When switching from any "higher" difficulty to any "lower" difficulty, the map will stay in the very same state it was previously, with only +25% of TP/HP being reset on the current phase's TP/HP bar.
    • Gimmicks might also be reset when applicable, notably the debuffs.

Beginning with the second map onwards:

  • It is possible to play any map on Medium/Easy/Casual difficulties in all situations.
  • It is only possible to play a map on Hard difficulty if the prior map has been completed on either Medium or Hard.

To simulate simultaneity of battles in different locations, Fleet Tags conditions & deployment restrictions are employed.

  • Ships not already tagged will be tagged with the associated tag of the map phase when deployed. This tag will be applied regardless of the difficulty and can't be removed by any measure before the end of the event.
  • One map can use multiple tags, usually separated by phases or fleets.
  • Several maps can share one or more tags.
  • On Medium or Hard difficulty, ships must have either the same tag as the map/phase they are being deployed to, or have no tag at all.
    • This requirement is sometimes waived on certain maps, mostly on the last map of the event where tags only matter on Hard.
    • Once the event is cleared (last map of the EO), all tag restrictions stop getting enforced on every map (tag routing will still apply).
  • See here for the full list of ship sinkings and such, for lock planning.

The Combined Fleet (CF), a fleet assembling both the 1st and 2nd fleets, may come back.

  • The CF is only available for the two 1st fleets, where the 2nd fleet can be merged with the 1st one in the "Fleet menu".
  • The CF cannot be used in anything outside of event sorties.
  • 3 different types of CF are available, depending on the map requirements and the current fleet setup.
  • CF with a flagship that carries the Command FacilityFleet Command FacilityFleet Command Facility, will be able to make use of the Evacuation mechanic.
    • The evacuation requires an escort destroyer.
    • Only one ship can be evacuated per battle.
The Flagship of the Escorting fleet cannot sink!

The Striking Force Fleet (SF), a fleet with seven ships, may come back.

  • The SF is only available for the 3rd fleet, where an extra 7th ship can be added in the Fleet menu.
  • The SF cannot be used in anything outside of event sorties.
  • A SF with a flagship that carries the Command FacilityStriking Force Fleet Command FacilityStriking Force Fleet Command Facility, will be able to make use of the Evacuation mechanic.
    • Only one ship can be evacuated per battle.

The Vanguard FormationVanguard.png can be used.

  • This formation will organize the fleet such that the 2 to 3 last ships protect the 2 to 4 first ships of the Fleet.
  • This formation is available for single and Strike Force fleets made of 4 to 7 ships.
    • The formation makes ships way more evasive in combat, especially DD, and more accurate against DD, especially PT Imps.
    • This formation is available only during the duration of the event, on the event's maps as well as on the regular maps.

Transport Operations (TP) are an event mechanic, where unlike the usual map-clearing mechanic, completing a Transport Operation does not require to kill the boss.
  • The objective of the Transport Operation is to deplete a Transport Point (TP) gauge/bar.
  • The amount of TP that needs to be depleted varies by difficulty and map.
  • Using specialized ships and equipment will increase the amount TP of the fleet, making the depletion faster.

NPC Friendly Fleets (FF) may be introduced to the event.

  • FFs act as another unit that appears in particular battles to help aid the fleet when attacking the enemy.
  • It is possible to choose between using "normal only" or "normal and powerful" FF in the main menu.
    • Powerful FFs have an additional cost of 6 Instant Constructions Instant construction Material for each time they are deployed in a battle.
      • The blowtorches won't be consumed unless a powerful FF appears.
    • If activated, one FF is randomly selected from a preset list of fleets to help the fleet.
    • Which ships are in the fleet will influence which FF can help, excluding the FFs containing ships also in the main fleet.
    • The FF will appear at the start of either day or night battle, depending on the node.
  • FFs are usually available sometime after the start of the event, to help Admirals facing difficulties clearing the maps.

Most maps have various bonuses, coming in many shapes. Since most of those bonuses follow the historical formations/tactics used in the relevant operations, they are referred to as "Historical Bonuses". Such bonuses are also found on 7-4 and 7-5.

  • The bonuses can be given to:
    • Ships, including all remodels,
    • Ship types, with all ships of a given type sharing a bonus,
      • In those cases, types do not overlap (e.g. a CLT does not count as a CL),
    • Ships Nationalities, with foreigners (non-Japanese) sharing a bonus,
    • Equipment, with some types or specific ones giving a bonus,
      • It is only applied to the ship they are equipped on,
      • For planes, those bonuses won't work if the plane count is 0, but for the Foreign Plane Bonuses.
  • Then, bonuses can be applied:
    • Map-wide, working on all nodes
    • On some Nodes only, with usually boss or gimmick nodes having some bonuses,
      • Those node bonuses are often split following the map's phases.
    • Against some abyssals specifically,
      • Usually bosses and their escorts,
Bonuses can stack or not between each other depending on the case.
  • Bonuses are either damage, accuracy, and/or evasion,
  • Damage and evasion bonuses are "post-cap",
  • Some gimmicks like the map's phase can further affect the bonuses (usually the Debuff).

  • Completion Gimmicks might be required to further progress the map, demanding certain conditions to be accomplished on a given map to unlock several things :
    • Boss Debuffs, where once the "Last Dance" of the final boss of a given map is reached, its debuffed form can be unlocked.
      • It is important to note that the debuff will stay applied to the map after clearing it, making subsequent farming easier. Clearing a map without debuffing it will also apply the debuff.
    • Map phases, where some map areas need to be unlocked, like on 7-2, 7-3, and 7-5.
      • Map areas can either be a path to the next boss, an intermediate path asking for new gimmicks, or a shortcut.
    • LBAS Relocation.
    • Choosing a higher difficulty on an event map will reset it to its initial state.
    • These conditions range from reaching certain nodes, defeating specific nodes, attaining air superiority on certain nodes, and defending against Air Raids. As soon as all the given conditions are met, the map advances to the next phase. Lower difficulties may require fewer conditions to be met to complete the phase. The order in which the gimmicks are completed does not matter.
    • Completing a gimmick will play a "bell" sound once back in the main port (Play Bell Completion Sound Effect).
    • Nodes required to be visited/defeated in gimmicks are highlighted.
  • Special Nodes:
    • Emergency Anchorage Repairs:
    • Enemy Ambush Nodes, "off-route ambush nodes",
      Ambush
      • They serve as a "radar check", with fleets lacking enough Surface Radars being off-routed there,
      • The fleet will not be able to fight against the enemy fleet.
    • Airstrike Supported Battle Nodes, ("ASS nodes") "off-route combat nodes",
      ASS
      • The enemy fleet will consist of "normal surface enemies" (4-5 SS so far), followed by "air support enemies" (1-2 CVL so far), bringing air support, and that cannot be attacked,
      • By meeting certain conditions, these nodes can be evaded.
    • "Balloon Nodes", being most nodes having one or more Installation in it, and were Barrage Balloon Barrage Balloons can be deployed.
    • "Atoll Nodes", being some nodes located on atolls, and were Amphibious Vehicle Ka-Tsu tanksSpecial Type 4 Amphibious Tank
      Special Type 4 Amphibious Tank Kai
      spacial attack can be triggered.
  • Superfortress Air-Raid Sequence, a QTE where the LBAS is attacked by bombers, and where the player must click on a button at the right moment to obtain better interception, using "Land-based high-altitude interceptors".

Bug: It is possible to save a sunk ship in events:

  • When sinking a ship on a "time-limited event map", by closing the game before the battle ends (before battle result screen is shown), and refraining from logging in until a maintenance in which the time-limited map is removed from the game occurs, upon entering the game after the map is removed, the sunken ship will remain in the game, at 0 HP and with the "Sunk" status.
  • The ship can be repaired as per normal; removing this status, and sortieing it at 0HP will cause it to return to 1HP.
  • Opening the game at any time before the map is removed, or sinking a ship in a normal map will not enact this behavior, regardless of whether a maintenance has occurred or not.
This probably comes from the fact that the game is unable to resolve the battle state due to the map the ship was sunk in, no longer existing. This presumably aborts the game's attempt to check for and delete the sunken ship in question from the roster.

Some error messages you may encounter before a sortie.

  • Do note that:
    • Most errors are "general" and can be seen in many situations,
    • Some errors are event only, being liked to event maps/locks/mechanics.
Original message Translation
Sortie error Jp 1.png Sortie error En 1.png
Sortie error Jp 2.png Sortie error En 2.png
Sortie error Jp 3.png Sortie error En 3.png
Sortie error Jp 4.png Sortie error En 4.png
Sortie error Jp 5.png Sortie error En 5.png
Sortie error Jp 6.png Sortie error En 6.png
Sortie error Jp 7.png Sortie error En 7.png
Sortie error Jp 8.png Sortie error En 8.png
Sortie error Jp 9.png Sortie error En 9.png
Sortie error Jp 10.png Sortie error En 10.png
Sortie error Jp 11.png Sortie error En 11.png
Sortie error Jp 12.png Sortie error En 12.png
Sortie error Jp 13.png Sortie error En 13.png
Sortie error Jp 14.png Sortie error En 14.png
Sortie error Jp 15.png Sortie error En 15.png
Sortie error Jp 16.png Sortie error En 16.png
Sortie error Jp 17.png Sortie error En 17.png
Sortie error Jp 18.png Sortie error En 18.png
Sortie error Jp 19.png Sortie error En 19.png
Sortie error Jp 20.png Sortie error En 20.png
Sortie error Jp 21.png Sortie error En 21.png
Sortie error Jp 22.png Sortie error En 22.png
Sortie error Jp 23.png Sortie error En 23.png
Sortie error Jp 24.png Sortie error En 24.png
Sortie error Jp 25.png Sortie error En 25.png
Sortie error Jp 26.png Sortie error En 26.png
Sortie error Jp 27.png Sortie error En 27.png
Sortie error Jp 28.png Sortie error En 28.png
Sortie error Jp 29.png Sortie error En 29.png
Sortie error Jp 30.png Sortie error En 30.png
Sortie error Jp 31.png Sortie error En 31.png
Sortie error Jp 32.png Sortie error En 32.png
Sortie error Jp 33.png Sortie error En 33.png
Sortie error Jp 34.png Sortie error En 34.png
Sortie error Jp 36.png Sortie error En 36.png
Sortie error Jp 37.png Sortie error En 37.png
Sortie error Jp 38.png Sortie error En 38.png
Sortie error Jp 39.png Sortie error En 39.png
Sortie error Jp 40.png Sortie error En 40.png
Sortie error Jp 41.png Sortie error En 41.png
Sortie error Jp 42.png Sortie error En 42.png
Sortie error Jp 43.png Sortie error En 43.png
Sortie error Jp 44.png Sortie error En 44.png
Sortie error Jp 45.png Sortie error En 45.png
Sortie error Jp 46.png Sortie error En 46.png
Sortie error Jp 47.png Sortie error En 47.png
Sortie error Jp 48.png Sortie error En 48.png
Sortie error Jp 49.png Sortie error En 49.png
Sortie error Jp 50.png Sortie error En 50.png
Sortie error Jp 51.png Sortie error En 51.png
Sortie error Jp 52.png Sortie error En 45.png
Sortie error Jp 53.png Sortie error En 53.png
Sortie error Jp 54.png Sortie error En 54.png
Sortie error Jp 55.png Sortie error En 55.png
Sortie error Jp 56.png Sortie error En 56.png
Sortie error Jp 57.png Sortie error En 57.png
Sortie error Jp 58.png Sortie error En 58.png
Sortie error Jp 59.png Sortie error En 59.png
Sortie error Jp 60.png Sortie error En 60.png
Sortie error Jp 61.png Sortie error En 61.png
Sortie error Jp 62.png Sortie error En 62.png

Farming

Saury Fishing

It is possible to fish Item Icon Saury.png saury in the Northern part of E-5.

LBAS Leveling

It is possible to regain Proficiency for LBAS aircraft on the following spots:

Map Amount
of LBAS
LBAS
range
Recommended
Fleets
Route Lock Notes
E-5 3 1 1 SS(V) A Fall 2025 Event Tag 11.png

See Also

[edit]Event Only Drops History
Legend: R = Reward, R & D = Reward & Drop, D = Drop, Empty = not implemented yet, N = not dropped
Exclusive Ships 2018 Events 2019 Events 2020 Events 2021 Events 2022 Events 2023 Events 2024 Events 2025 Events
Portrait Name
Ship Banner Akizuki.png
Akizuki
R N N D N D N D N N N N D D D D N N D D D
Ship Banner Prinz Eugen.png
Prinz Eugen
R D N N N N N N D N D N N D D N N N D N D
Ship Banner U-511.png
U-511
R N N N D N N D D N D N D N D N D N D N N
Ship Banner Littorio.png
Littorio
R D N N D N N N D N D N N N D N D N D N N
Ship Banner Roma.png
Roma
D D N N D N N N N N D N N N D N D N D N N
Ship Banner Teruzuki.png
Teruzuki
R N D D N D N D N D N N N D N N D D D N D
Ship Banner Graf Zeppelin.png
Graf Zeppelin
D D N N N N N D D D D N D N D N D N D N D
Ship Banner Hatsuzuki.png
Hatsuzuki
R D N N N D N D D D N N D N N D N N D D D
Ship Banner Aquila.png
Aquila
D D N N D N N N D N D N N N D N D N D N N
Ship Banner I-26.png
I-26
D D N N D D N D N D N D N N D D D D N D N
Ship Banner Commandant Teste.png
Commandant Teste
R D N D D N N N D N N D N D D N D N D N D
Ship Banner I-14.png
I-14
R D N N N N N D N N N N N D N N D D N N N
Ship Banner I-13.png
I-13
D D N N N D N D N N N N N D N N D D N N N
Ship Banner Gangut.png
Gangut
R N N D N N N D D N D N N N N N N N N D D
Ship Banner Shimushu.png
Shimushu
D D D D N N N D D D D D N D D N D D N D D
Ship Banner Kunashiri.png
Kunashiri
D D D D N D N D N D D D N N D N D D N D D
Ship Banner Etorofu.png
Etorofu
D D D D D D D D N D D D D D D N D D N D D
Ship Banner Luigi Torelli.png
Luigi Torelli
D D N D D N N D D N D N D N D N D N N N N
Ship Banner Suzutsuki.png
Suzutsuki
R N D D N N N D N D N N D D N D D N N D D
Ship Banner Sado.png
Sado
R D N D D D D D D D D D D D D N N N D N N
Ship Banner I-400.png
I-400
D D N D N N N D N N N D N D D D N D D N N
Ship Banner Gambier Bay.png
Gambier Bay
R N N D N N D D D N N N N D D D D N D N N
Ship Banner Intrepid.png
Intrepid
R N N D N N N N N N N D N D D D D D D D N
Ship Banner Jervis.png
Jervis
D N N N D N N N D N D N D N D N D N D N D
Ship Banner Hamanami.png
Hamanami
D N D D D D D D D D D N D D D N N N D D D
Ship Banner Tashkent.png
Tashkent
D N N D D N N D D N N N N N N N N N D D D
Ship Banner Samuel B. Roberts.png
Samuel B. Roberts
[EDT 1] N N D N N D N N N N N D D D N D D N N D
Ship Banner Fukae.png
Fukae
[EDT 2] D D D D D D D N N N D D D D N N N N D N
Ship Banner Shinyou.png
Shinyou
R N D D D N D D N D D D D D N D N N N N
Ship Banner Maestrale.png
Maestrale
R N N D N N N N N D N N N D N D N D N N
Ship Banner Nelson.png
Nelson
R N N D N N N D N D N N N D N D D D N D
Ship Banner Gotland.png
Gotland
D D D D N D N D N N N N D N N D N D D D
Ship Banner Minegumo.png
Minegumo
R N D D D D N D N N N D N N N N N N N
Ship Banner Nisshin.png
Nisshin
R N N N N D N D N N N D N D N D N N N
Ship Banner Hayanami.png
Hayanami
D D D D D D D D D N D D D N N N D D D
Ship Banner Johnston.png
Johnston
D D D N N D N N N N N D D D D D N N D
Ship Banner Giuseppe Garibaldi.png
Giuseppe Garibaldi
R N N N N D N D N N N D N D N N N N
Ship Banner Colorado.png
Colorado
R N N N N D D N N D D D N N D N N D
Ship Banner Hachijou.png
Hachijou
R N D N D N D D D D D D D N D N D N
Ship Banner Ishigaki.png
Ishigaki
D N D N D N D D D D D D D N D N N N
Ship Banner Fletcher.png
Fletcher
D N D N D N D N D N D D D D D D N N
Ship Banner Duca degli Abruzzi.png
Duca degli Abruzzi
R N N N N N D N N N D N D N N N N
Ship Banner Janus.png
Janus
R N N N D N D N N N D N D N D N D
Ship Banner Grecale.png
Grecale
D N N N D N D N N N D N D N D N N
Ship Banner Atlanta.png
Atlanta
R N N N N N N D N N D D D D N D
Ship Banner Akishimo.png
Akishimo
D N D N D N N N D D N D N N D D
Ship Banner Usugumo.png
Usugumo
R N N N D N D D D D D D D D
Ship Banner I-47.png
I-47
R N D N N D D D N N D N N N
Ship Banner Matsu.png
Matsu
R N N N D D N N D D N N D D
Ship Banner South Dakota.png
South Dakota
R N D N N D D D D D D N N D
Ship Banner Hornet.png
Hornet
R N D N N D D D D D D D D N
Ship Banner Jingei.png
Jingei
D D D N N D D D D D D D N D
Ship Banner Kaiboukan No.4.png
Kaiboukan No.4
D D D D D D D N D D N N N N
Ship Banner Ariake.png
Ariake
D N D D N D D N D D N D D D
Ship Banner Helena.png
Helena
D N D N N D N D D D D N N N
Ship Banner Yashiro.png
Yashiro
D N D N D D D N D N D D D N
Ship Banner Washington.png
Washington
R D D N D N D D D D N N N
Ship Banner Take.png
Take
R N N D D N N D D N D D D
Ship Banner Scirocco.png
Scirocco
D N D N N N D N D N D N N
Ship Banner Sheffield.png
Sheffield
D N D N D N D N D D D N D
Ship Banner Momo.png
Momo
R N D D N N N D N N D N
Ship Banner Northampton.png
Northampton
R N N N N D N N D N D N
Ship Banner Honolulu.png
Honolulu
R N N N N N D D D D D D
Ship Banner I-203.png
I-203
D N D D D N D D N N N N
Ship Banner Makinami.png
Makinami
D N N N D N N N N N N N
Ship Banner Suzunami.png
Suzunami
D D N N D D N D N D D N
Ship Banner Souya (AGS).png
Souya (AGS)
D D D D D N D D D N D D
Ship Banner Conte di Cavour.png
Conte di Cavour
R N N N N N N N D N N
Ship Banner Victorious.png
Victorious
R N D N N N D D D N D
Ship Banner Chougei.png
Chougei
D D D D D N D D D N N
Ship Banner Kaiboukan No.30.png
Kaiboukan No.30
D D D D N D D N N N N
Ship Banner Scamp.png
Scamp
R N D N D D D N D D
Ship Banner Shounan.png
Shounan
D D D D N D D D D N
Ship Banner Yamashio Maru.png
Yamashio Maru
R N N D D N N D D
Ship Banner Fuyutsuki.png
Fuyutsuki
R N N D D N D D D
Ship Banner Ume.png
Ume
D N N D D N N D N
Ship Banner Tamanami.png
Tamanami
D D N N N N N D N
Ship Banner Hayashio.png
Hayashio
R N N N N D D D
Ship Banner Maryland.png
Maryland
R N D N N N N N
Ship Banner I-201.png
I-201
D N D N N N N N
Ship Banner Kurahashi.png
Kurahashi
D N N N D D D N
Ship Banner Langley.png
Langley
R D N N D D N
Ship Banner Ranger.png
Ranger
R D D D D N N
Ship Banner Ukuru.png
Ukuru
D N D N D D D
Ship Banner Natsugumo.png
Natsugumo
D N N N D N N
Ship Banner Brooklyn.png
Brooklyn
D D D D D D D
Ship Banner Massachusetts.png
Massachusetts
D D D D N N D
Ship Banner Kumano Maru.png
Kumano Maru
R D N N D D
Ship Banner Tuscaloosa.png
Tuscaloosa
R&D D D N D D
Ship Banner No.101 Transport Ship.png
No.101 Transport Ship
R D D D D N
Ship Banner Yuugure.png
Yuugure
D D N D D D
Ship Banner Heywood L. Edwards.png
Heywood L. Edwards
D D D N N D
Ship Banner Noumi.png
Noumi
D N N D D N
Ship Banner Inagi.png
Inagi
R&D N D D D
Ship Banner Shirakumo.png
Shirakumo
R D N D D
Ship Banner Nevada.png
Nevada
R&D N D N D
Ship Banner Rodney.png
Rodney
R N D N D
Ship Banner Kaiboukan No.22.png
Kaiboukan No.22
D N N D N
Ship Banner Asahi.png
Asahi
D D N N N
Ship Banner Salmon.png
Salmon
D D N N N
Ship Banner C.Cappellini.png
C.Cappellini
D D D N N
Ship Banner Javelin.png
Javelin
D N D N D
Ship Banner Drum.png
Drum
R N N D
Ship Banner I-41.png
I-41
R N N N
Ship Banner I-36.png
I-36
D N D N
Ship Banner Heian Maru.png
Heian Maru
D D D N
Ship Banner Gloire.png
Gloire
R&D N D
Ship Banner Lexington.png
Lexington
R D N
Ship Banner Mogador.png
Mogador
D N D
Ship Banner Phoenix.png
Phoenix
D D D
Ship Banner Wahoo.png
Wahoo
R&D D
Ship Banner Kirov.png
Kirov
R D
Ship Banner Minneapolis.png
Minneapolis‎
R D
Ship Banner Ootomari.png
Ootomari
D N
Ship Banner Kaya.png
Kaya
D D
Ship Banner Sugi.png
Sugi‎
D D
Ship Banner Shimane Maru.png
Shimane Maru
D D
Ship Banner Richard P. Leary.png
Richard P. Leary
[EDT 3] D
Ship Banner Norge.png
Norge
R
Ship Banner Glorious (BC).png
Glorious (BC)
R
Ship Banner Wasp.png
Wasp
R
Ship Banner Eidsvold.png
Eidsvold
D
Ship Banner Nankai.png
Nankai
D
Ship Banner Dace.png
Dace
D
Ship Banner Kashi.png
Kashi
D
Ship Banner Thonburi.png
Thonburi
[EDT 4]
This table includes all ships that are currently not permanently available outside of events (Limited Time Drops are still counted as "event drops").
  1. Samuel B. Roberts was introduced as a quest 5A05's reward during the Kancolle 5th Anniversary
  2. Fukae was introduced as limited drop in 2-4 & 6-3 during the Spring 2018 Mini-Event (Phase 1)
  3. Richard P. Leary was introduced as a limited drop in 2-3 & 2-4 after the Kancolle 12th Anniversary
  4. Thonburi was introduced as a limited drop in 2-3, 2-5, & 7-3 on the 2025/12/27
Fall 2025 EventFall 2025 Event Banner.png
Fall 2025 EventFall 2025 Event Banner EO.png
The 2nd FF wave is there !!
Time remaining until the Event's end (as well as the Saury Festival)

Fall 2025 Event Hub Overview
Introduction & Overview 1st Stage Operations 2nd Stage Operations
E-1 | E-2 | E-3 E-4 | E-5