Fall 2025 Event/E-2

Fall 2025 EventFall 2025 Event Banner.png
Fall 2025 EventFall 2025 Event Banner EO.png
The 2nd FF wave is there !!
Time remaining until the Event's end (as well as the Saury Festival)

Fall 2025 Event Hub Overview
Introduction & Overview 1st Stage Operations 2nd Stage Operations
E-1 | E-2 | E-3 E-4 | E-5

Fall 2025 Event E-2 Map.png

Fall 2025 Event E-2 Map Phase 1.png

Fall 2025 Event E-2 Map Gimmick 1.png

Fall 2025 Event E-2 Map Phase 2.png

Fall 2025 Event E-2 Map Phase 3.png

Fall 2025 Event E-2 Map LBAS Range.png

Information
Event Tag Fall 2025 Event Tag 2.png Narvik Advance Force
Fall 2025 Event Tag 3.png Narvik Main Defense Force
Boss Gauges Hard (): 1755 HP + 920 TP + 4620 HP
Medium (): 1755 HP + 800 TP + 3520 HP
Easy (): 1575 HP + 600 TP + 3520 HP
Casual (): 1575 HP + 500 TP + 2420 HP
Map Bosses Heavy Cruiser PrincessHeavy Cruiser Princess
Light Cruiser Mu-ClassLight Cruiser Mu-Class
Solitary Fjord PrincessSolitary Fjord Princess
Rewards[edit]
Choice
Casual

Easy

Medium

Hard
Item Icon Equipment Slots.png
Equipment Slots
2 3 4 5
OR
Item Icon Development Material.png
Development Material
10 12 16 20
THEN
Item Icon Fuel.png
Fuel
1600 2400 3600 4800
OR
Item Icon Emergency Repair Goddess.png
Emergency Repair Goddess
1 1 2 2
THEN
Equipment Card Communication Equipment & Personnel.png
Communication Equipment & Personnel
1 1
OR
Equipment Card Arctic Camouflage (+ Arctic Equipment).png
Arctic Camouflage (+ Arctic Equipment)
1 (★6) 1 (★8)
THEN
Item Icon Latest Overseas Warship Technology.png
Latest Overseas Warship Technology
2
OR
Equipment Card Toku Daihatsu Landing Craft + Panzer III Ausf. J.png
Toku Daihatsu Landing Craft + Panzer III Ausf. J
1
Reward
Casual

Easy

Medium

Hard
Item Icon Food Supply Ship Mamiya.png
Food Supply Ship Mamiya
1 1 2 3
Item Icon Medal.png
Medal
2
Equipment Card Sea Gladiator.png
Sea Gladiator
1 (★3) 1 (★7) 1 (★8)
Equipment Card Ju 87D-4 (Fliegerass).png
Ju 87D-4 (Fliegerass)
1 1 (★1) 1 (★2)
Rewards
All
Equipment/Item
Casual

Easy

Medium

Hard
Fall 2025 Event E-2 Ooyodo.png

The event guides are to be constructed through the respective Event map page guide sandbox and reviewed by editors before being approved here.

  • Do not update the guides through this page unless it is a minor fix. Please only update guides through their respective sandbox pages.

Branching Table

E-2 Branching Rules (Start Points) ▼/▲
Nodes Rules
Start
1
  • Single Fleet / Striking Force Fleet
  •   Narvik Advance Force only (Medium / Hard)
2
  • CTF / STF / TCF
  •   Narvik Main Defense Force only (Medium / Hard)
E-2 Branching Rules (Start Point 1) ▼/▲
Nodes Rules
A
B
  • Active Branching
F
B
C
  • Fail the LoS check
D
  • Pass the LoS check
D
E
  • Meet ALL of the following requirements:
    • Slow Fleet
    • Amount of (F)BB(V) ≤ 1
    • Amount of CV(B) = 0
K
  • Meet ANY of the following requirements:
    • Fast Fleet
    • Slow Fleet and amount of (F)BB(V) ≥ 2
    • Slow Fleet and amount of CV(B) ≥ 1
F
G
  • Does not meet the requirements to go to I
I
  • Meet ALL of the following requirements
    • Fleet must contain at least 4?DD OR 1CL 3DD
    • If amount of CL ≥ 1, then pass the LoS check
G
H
  • Fail the LoS check
I
  • Pass the LoS check
K
E
  • Slow Fleet
L
  • Fast Fleet
L
M
  • Fixed Route
E-2 Branching Rules (Start Point 2) ▼/▲
Nodes Rules
2
K
  • Meet ALL of the following requirements:
    • Amount of (F)BB(V) + CV(B) ≤ 3
    • Amount of (F)BB(V) + CV(B/L) ≤ 4
    • If Fast Fleet, then fleet must contain at least 2CL 3DD OR 1CL 4DD
    • If Slow Fleet, then fleet must contain at least 1CL 5DD
N
  • Does not meet the requirements to go to K
K
L
  • STF
O
  • [Phase 2 boss locked] CTF / TCF
  • [Phase 2 boss unlocked] CTF
  • [Phase 3] Does not meet the requirements to go to P
P
  • [Phase 2 boss unlocked] TCF
  • [Phase 3] Meet ALL of the following requirements:
    • CTF / TCF
    • [CTF] Fast Fleet
    • [CTF] Amount of (F)BB(V) ≤ 1
    • [CTF] Amount of CV(B) ≤ 1
    • [CTF] Amount of CV(B/L) ≤ 2
    • [CTF] Amount of CA? + CAV ≤ 2
    • [CTF] Amount of DD ≥ 4
    • [TCF] Amount of BBV = 0 *
L
O
  • Fixed Route
T
U
  • Fail the LoS check
V
  • Pass the LoS check
V
W
  • [Phase 2] Fixed Route
  • [Phase 3] Does not meet the requirements to go to Y
Y
  • Meet ALL of the following requirements:
    • Route to Y is unlocked
    • [CTF/STF] Amount of (F)BB(V) ≤ 2
    • [CTF/STF] If amount of DD ≤ 4, then amount of CV(B/L) ≤ 2
    • [CTF/STF] If amount of DD ≤ 4, then amount of AV ≤ 1
    • [TCF] Amount of AV ≤ 1

* = Rule under review

? = Ship type/amount under review

Branching compositions are reported over the course of the event.

  • Please refer to KCNav for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)

Historical Bonuses

DISCLAIMER: This information is based on user-submitted data and is subject to revisions as more data is gathered. Any version of the ship receives the bonus regardless of remodel unless otherwise specified.

Ships [1]
[Toggle Names]
Map-wide  
Node E
Stacks with Map-wide
 
Node V
Stacks with Map-wide
  
Node S/X
Stacks with Map-wide
 
Node Y
Stacks with Map-wide
Damage Damage Damage Damage Damage
Coastal Defense Ships (DE) 1.12x -
Destroyers (DD) 1.03x
Light Cruisers (CL)
NOT CLT
1.05x
Seaplane Tenders (AV)
Submarine Tenders (AS)
1.08x
Light Aircraft Carriers (CVL) 1.04x
 
Warspite
1.15x 1.06x 1.07x - 1.09x
 
Valiant
1.09x - 1.06x
Royal Navy Vessels
BB
 
Warspite Kai
 
Valiant Kai

 
Nelson Kai
 
Rodney Kai
CV(B)
 
Ark Royal Kai
 
Glorious Kai (CV)
 
Victorious Kai
CL
 
Sheffield Kai
DD
 
Jervis Kai
 
Janus Kai
 
Javelin Kai
1.15x - 1.06x
Kriegsmarine Vessels
FBB
 
Bismarck Drei
CV
 
Graf Zeppelin Kai
CA
 
Prinz Eugen Kai
DD
 
Z1 Zwei
 
Z3 Zwei
SS
 
U-511 Kai
 
UIT-24
 
UIT-25
1.13x
French Navy Vessels
FBB
 
Richelieu Deux
 
Jean Bart Kai
CL
 
Gloire Kai
DD
 
Mogador Kai
AV
 
Commandant Teste Kai
1.04x -
United States Navy Vessels
(F)BB
 
Nevada Kai Mod.2
 
Colorado Kai
 
Maryland Kai

 
Washington Kai
 
South Dakota Kai
 
Massachusetts Kai

 
Iowa Kai
CV(B)
 
Lexington Kai
 
Saratoga Mk.II Mod.2
 
Ranger Kai

 
Hornet Kai
 
Intrepid Kai
 
Wasp Kai
CVL
 
Gambier Bay Mk.II
 
Langley Kai
CA
 
Northampton Kai
 
Houston Kai

 
Minneapolis Kai
 
Tuscaloosa Kai
CL
 
Atlanta Kai

 
Brooklyn Kai
 
Phoenix/General Belgrano
 
Honolulu Kai

 
Helena Kai
DD
 
Samuel B. Roberts Mk.II
 
Fletcher Mk.II
 
Johnston Kai

 
Heywood L. Edwards Kai
 
Richard P. Leary Kai
SS
 
Salmon Kai

 
Drum Kai
 
Wahoo Kai

 
Dace Kai
 
Scamp Kai
1.05x
Soviet Navy Vessels
FBB
 
Gangut Dva
CL
 
Kirov Kai
DD
 
Tashkent Kai
 
Verniy
1.09x
Regia Marina Vessels
(F)BB
 
Conte di Cavour Nuovo
 
Italia
 
Roma Kai
CV
 
Aquila Kai
CA
 
Zara Due
 
Pola Kai
CL
 
Duca degli Abruzzi Kai
 
Giuseppe Garibaldi Kai
DD
 
Maestrale Kai
 
Grecale Kai
 
Libeccio Kai
 
Scirocco Kai
SS
 
C.Cappellini Kai
 
Luigi Torelli Kai
 
Leonardo da Vinci
1.03x
Swedish Navy Vessels
CL
 
Gotland Andra
1.26x

Against the European Water Princess only:  

Ships
[Toggle Names]
Damage bonus
 
Ark Royal Kai
 
Bismarck Drei
 
Nelson Kai

 
Prinz Eugen Kai
 
Gotland Andra
1.15x
Equipment Damage Bonus
  AP Shells 
 
 
1.15x
 Bomber SPB
  SPF
1.1x
  Swordfish 
 
 
1 = 1.2x
2 = ?x

Foreign Plane Bonuses have returned and should be examined when planning equipment setups. The following bonuses are applied:

  • Ships using planes get bonuses based on the different categories of bonuses A, B, and C.
    • A# groups are the general foreign plane bonuses, being divided into three "levels" (A1<A2<A3) and being both map-wide and node-specific
    • B# bonuses are primarily for Seaplanes, being divided into three "levels" (B1<B2<B3<B4)
      • B1 is the French bonus
      • B2 is the swordfish bonus
      • B3 is the British recon bonus
      • B4 is the German bonus
    • C# bonuses are primarily for LBAS (with ship-based & land-based planes), and are divided into three "levels" (C1<C2<C3).
      • C3 appears to be reserved for   Heavy Bombers
      • Unlike the previous event, the C# bonuses do not apply to ships
Notes
  • These bonuses work for all ships and for all attack types, including: LBAS, jet assault, airstrikes, air/surface shelling, and night attacks.
  • Bonuses from a same line or column do not stack.
  • Map-wide bonuses and node-specific bonuses always stack.
  • Bonuses do not work for planes equipped in 0-slot for ships.
  • Bonuses do not work on 0-slot for LBAS.
Historical Plane
Damage Bonuses
Group Multipliers
Mapwide Node S/X Node Y
A 1 1.03x 1.02x 1.03x
2 1.04x 1.03x 1.04x
3 1.05x 1.04x 1.05x
B 1 - 1.02x 1.02x
2 1.04x 1.04x
3 1.04x 1.05x
4 1.06x 1.07x
C 1 1.03x 1.03x
2 1.05x 1.05x
3 1.2x(?) ??

Ship Effects Carrier Planes
[Toggle Names]
A1 A2 A3
0
 
F4F-3
 
F4F-4
 
F6F-3
 
F6F-3N
 
F6F-5
 
F6F-5N

 
FR-1 Fireball
 
XF5U
 
Bf 109T Kai
 
Bf 109 T-3(G)
 
Fw 190T Kai
 
Fw 190 A-5 Kai (Skilled)

 
TBD
 
TBD (Yellow Wings)
 
TBF
 
TBM-3D
 
TBM-3W+3S

 
FM-2
 
F4U-1D
 
SBD
 
SBD (Yellow Wings)
 
SBD-5
 
SB2C-3
 
SB2C-5

 
F4U-2 Night Corsair
 
Fulmar
 
Sea Gladiator
 
Re.2001 OR Kai

 
Re.2001 G Kai

 
SBD VB-2 (Bomber Squadron)
 
F4U-4
 
AU-1
 
Skua

 
Ju 87C Kai
 
Ju 87C Kai 2 (w/ KMX)
 
Ju 87C Kai 2 (w/ KMX/Skilled)
 
Re.2001 CB Kai

 
SBD VS-2 (Reconnaissance Squadron)
 
Seafire Mk.III Kai
 
Corsair Mk.II
 
Corsair Mk.II (Ace)
 
Re.2005 Kai

 
Barracuda Mk.II
 
Barracuda Mk.III
 
Mosquito TR Mk.33
 
Ju 87D-4 (Fliegerass)

 
F4U-7
B2
 
Swordfish
 
Swordfish Mk.II (Skilled)
 
Swordfish Mk.III (Skilled)
B3 - -
 
Fulmar (Reconnaissance Fighter/Skilled)

Ship Effects Seaplanes
[Toggle Names]
A1 A2 A3
0
 
OS2U
 
SOC Seagull
 
SOC Seagull Late Model (Skilled)
 
SO3C Seamew Kai

 
Ro.43 Reconnaissance Seaplane
 
Ro.44 Seaplane Fighter
 
Ro.44 Seaplane Fighter bis

 
S9 Osprey
 
Fairey Seafox Kai
- -
B1 -
 
Laté 298B
 
Loire 130M
 
Loire 130M Kai (Skilled)
B2
 
Swordfish (Seaplane Model)
 
Swordfish Mk.II Kai (Reconnaissance Seaplane Model)
 
Swordfish Mk.III Kai (Seaplane Model/Skilled)
 
Swordfish Mk.III Kai (Seaplane Model)
- -
B3 -
 
Walrus
 
Sea Otter
B4 -
 
Ar196 Kai
-

Land-Based Effects
[Toggle Names]
Group LB Bombers LB Fighters/Recons Carrier Bombers Carrier Fighters Misc
0
Carrier Bombers
 
TBD
 
TBD (Yellow Wings)
 
TBF
 
TBM-3D
 
TBM-3W+3S
 
SBD
 
SBD (Yellow Wings)
 
SBD VB-2 (Bomber Squadron)
 
SBD-5
 
SB2C-3
 
SB2C-5
 
FM-2
 
F4U-1D
 
Swordfish
 
Swordfish Mk.II (Skilled)
 
Swordfish Mk.III (Skilled)
 
Barracuda Mk.II
 
Barracuda Mk.III
 
Re.2001 G Kai
 
Re.2001 CB Kai
 
Skua
 
Ju 87C Kai
 
Ju 87C Kai Ni (w/ KMX)
 
Ju 87C Kai Ni (w/ KMX/Skilled)
 
Ju 87D-4 (Fliegerass)
Carrier Fighters
 
F4F-3
 
F4F-4
 
F6F-3
 
F6F-5
 
F6F-3N
 
F6F-5N
 
XF5U
 
FR-1 Fireball
 
Bf 109 T-3(G)
Misc
 
Ar196 Kai
 
Ro.43 Reconnaissance Seaplane
 
Ro.44 Seaplane Fighter
 
Ro.44 Seaplane Fighter bis
 
OS2U
 
S9 Osprey
 
Swordfish Mk.II Kai (Reconnaissance Seaplane Model)
 
SOC Seagull
 
SO3C Seamew Kai
 
Fairey Seafox Kai
 
Laté 298B
 
Loire 130M Kai (Skilled)
 
SBD VS-2 (Reconnaissance Squadron)
C1
 
B-25
 
SM.79
 
SM.79 bis
 
Do 17 Z-2
 
Do 217 E-5 + Hs293 Initial Model
 
Do 217 K-2 + Fritz-X
 
Do 217 E-5 + TV-guided Hs293D
 
Fw 190 D-9
 
PBY-5A Catalina
 
Bf 109T Kai
 
Fw 190T Kai
 
Fw 190 A-5 Kai (Skilled)
 
Re.2001 OR Kai
 
Re.2005 Kai
 
Fulmar
 
Walrus
C2
 
SM.79 bis (Skilled)
 
Mosquito FB Mk.VI
 
Ho 229
 
Spitfire Mk.I
 
Spitfire Mk.V
 
Spitfire Mk.IX (Skilled)
 
Me 262 A-1a/R1
 
Mosquito PR Mk.IV
 
F4U-4
 
AU-1
 
F4U-7
 
Mosquito TR Mk.33
 
Seafire Mk.III Kai
 
Corsair Mk.II
 
Corsair Mk.II (Ace)
 
F4U-2 Night Corsair
 
Fulmar (Reconnaissance Fighter/Skilled)
 
Loire 130M
 
Sea Otter
C3
 
Shinzan
 
Shinzan Kai

  • source: [2]
  • Unlike the previous event, the C# bonuses do not apply to ships.
Tips
  • Carriers:
    1. Try to equip one plane from each column and row
    2. For example: A3/B2 + A2 + A1
    • This also applies to ships that carry multiple plane types in normal setups.
  • Other Ship Types:
    • As only one seaplane is generally equipped on a ship, pick A3>A2>A1 and then the highest bonus among B groups.

  • For Group 1, Group 2, and Group 3 bonuses, having one equipment from the group is enough to have the bonus.
    • Equipping a second gear from the same group will not provide any additional bonus.
    • The bonus groups stack with each other.
  • Do not confuse the balloon mechanic fleet-wide buff with this event bonus that only buffs the individual ship equipped with it.
Equipment Node S/X
Group 1
 
 
 
 
Barrage Balloon 
Toku DLC + 11th 
DLC + Panzer II 
Toku DLC + Chi-Ha 
Toku DLC + Chi-Ha Kai 
Ka-Mi tank 
Ka-Tsu 
14inch/45 Twin Gun 
14inch/45 Triple Gun 
1.04x
Group 2
 
 
Toku DLC + Ho-Ni tank 
Toku DLC + Panzer III 
M4A1 DD 
Ka-Tsu Kai 
1.08x
Group 3
  Toku DLC + Panzer III J  1.12x

Ships Node Q Node Y
  - -38  
 
 
 
 
- -26  
 
 
 
-18   -
source: [3]

Map Overview

E2 is a single fleet, two-phase map consisting of one transport and one boss phase.

  • 2 LBAS are available to sortie on this map.
  • This map uses 2 locks:
    •   Narvik Advance Force, Starting point 1 (reused in E-3)
    •   Narvik Main Defense Force, Starting point 2 (reused in E-3)

The use of  AGDP AGDP  is not required for carriers despite being an Arctic map.

Phase 1 - Boss

Boss
Fleet Info
Single Striking: 0-2 FBB, 0-1 CV(B/L), 0-1 CA(V)/CLT 1CL, 3-4 DD  
LoS Any
Speed Fast
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
1 A B D K L M
Air State (C / E / M / H)
AD AP AS AS+
11 / 56 / 0 / 59 16 / 84 / 0 / 88 36 / 189 / 0 / 198 72 / 378 / 0 / 396
LBAS
Range AS Sortie AS Defense
Node M: 4 44 / 198 / ? / 209 366 / 461 / ? / 660
Fleet Notes
Bringing an AACI is recommended, and some ASW can help pass node D.
LBAS Notes
All LBAS should be sent on the boss.

Once on LD, the CG will change to the following:

Heavy Cruiser Princess

Gimmick 1 - Unlock

To unlock the next part of the map, the following steps have to be performed:

J
Hard S?
Medium ?
Easy -
Casual -
Node J
Fleet Info
Single Striking: 0-2 FFB, 0-1 CV(B/L)/CA(V), 1 CL 3-5 DD  
LoS Any
Speed Any
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
A F I J
Air State (C / E / M / H)
AD AP AS AS+
11 / 56 / 0 / 59 16 / 84 / 0 / 88 36 / 189 / 0 / 198 72 / 378 / 0 / 396
LBAS
Range AS Sortie AS Defense
Node J: 5 ? / ? / ? / ? 366 / 461 / ? / 660
Fleet Notes
Bringing some AACI and ASW is recomanded.

Gimmick 2 - Unlock

To unlock the next part of the map, the following steps have to be performed:

R E Q LBAS
Hard S? S? S? x2 AS x2
Medium S? S? ? ?
Easy S? S? S? AS x1
Casual ? ? ? ?
Node R
Fleet Info
Single Striking: 0-2 FFB, 0-1 CV(B/L)/CA(V), 1 CL 3-5 DD  
LoS Any
Speed Any
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
A F I J R
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
Node R: 4 0 / 0 / 0 / 0 366 / 461 / ? / 660
Fleet Notes
Node E
Fleet Info
Single Striking: (F)BB(V), 0-1 CA(V)/CLT/AV, 1 CL, 2-3 DD, 0-1 DE  
LoS Any
Speed Slow
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
A B D E
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
Node E: 6 ? / ? / ? / ? 366 / 461 / ? / 660
Fleet Notes
Node Q
Fleet Info
Main 1-2 AV, 0-1 CVE/CAV/CL, 4 DD  
Escort 0-2 CA(V) 1 CL, 3-5 DD  
LoS Cn3: ? / ? / ? / ? (C/E/M/H)
Speed Any
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
2 K P Q
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
Boss Q: 4 ? / ? / ? / ? 366 / 461 / ? / 660
Fleet Notes
LBAS Notes
All LBAS should be sent on the boss.

Phase 2 - TP

Phase 2 is a Landing Operation, where "tanks" do work better.

  • Please, look at the "Flight II-A mode graph to see and use the better equipment setups.
  • [math]\displaystyle{ \text{Mod}_\text{map} = 0.75 }[/math]
Landing Operation [4]
Type Equipment [math]\displaystyle{ \text{TP}_\text{tank} }[/math] TP total
  Daihatsu Landing Craft  0 6
DLC + T89 Tank  8 14
Toku Daihatsu Landing Craft  0 6
Toku DLC + 11th Reg  13 19
M4A1 DD  14 20
Armed Daihatsu  0 6
Soukoutei  0 6
DLC + Panzer II  10 16
Toku DLC + Ho-Ni Tank  15 21
Toku DLC + Panzer III  13 19
Toku DLC + Chi-Ha  11 17
Toku DLC + Chi-Ha Kai  13 19
Toku DLC + Panzer III J  17 23
  Ka-Mi tank  10 12.5
Ka-Tsu tank  9 11.5
Ka-Tsu tank Kai  11 13.5
  Army Infantry Corps  5 5
Chi-Ha  7 7
Chi-Ha Kai  9 9
Infantry + Chi-Ha Kai  14 14
  Drum Canisters  0 3.75
  Rations 
 
 
0 0.75
Short Route
Fleet Info
Main 1-2 AV, 0-1 CVE/CAV/CL, 4 DD  
Escort 0-2 CA(V) 1 CL, 3-5 DD  
LoS Cn3: ? / ? / ? / ? (C/E/M/H)
Speed Any
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
2 K P Q T V W X
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
Boss X: 1 ? / ? / ? / ? 366 / 461 / ? / 660
Fleet Notes
Bringing AACI and some ASW is remanded to reach the boss.
  • The boss node contains a hard skin installation (pillbox).
LBAS Notes
All LBAS should be sent on the boss.

Gimmick 3 - Unlock

To unlock the next part of the map, the following steps have to be performed:

S
Hard S?
Medium ?
Easy ?
Casual ?
Node S
Fleet Info
Single Striking: (F)BB(V), 0-1 CA(V)/CLT/AV, 1 CL, 2-3 DD, 0-1 DE  
LoS Any
Speed Slow
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
A B D E S
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
Node S: 5 ? / ? / ? / ? 366 / 461 / ? / 660
Fleet Notes
Is an Installation node. The flagship is a hard skin installation (pillbox) with other installations present, notably an SDH, requireing a nuke setup.

Phase 3 - Boss

CTF Short Route
Fleet Info
Main 1 FBB, 1CV(B), 1CVL, 1 CL 0-1 DD/AV, 0-1 SS(V)  
Escort 0-2 CA(V)/CLT, 1 CL, 3-5 DD  
LoS Cn3: ? / ? / ? / ? (C/E/M/H)
Speed Any
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
2 K P Q T V Y
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
Boss Y: 1 ? / ? / ? / ? 366 / 461 / ? / 660
Fleet Notes
Using 1 SS(V) is advised for subtanking.
LBAS Notes
All LBAS should be sent on the boss.
CTF Medium Route
Fleet Info
Main 2 (F)BB(V), 1CV(B), 1CVL, 0-1 CAV, 0-1 CL 0-1 DD/AV  
Escort 0-2 CA(V)/CLT, 1 CL, 3-5 DD  
LoS Cn3: ? / ? / ? / ? (C/E/M/H)
Speed Any
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
2 K O P Q T V Y
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
Boss Y: 1 ? / ? / ? / ? 366 / 461 / ? / 660
Fleet Notes
A stronger fleet that hit 1 extra node.
LBAS Notes
All LBAS should be sent on the boss.

Gimmick 4 - Debuff

Once LD has been reached, the following steps have to be performed to debuff the boss.

M R S X LBAS
Hard A+ A+ A+ x2 S? x2 AS x2
Medium ? ? ? ? ?
Easy ? ? ? ? ?
Casual ? ? ? ? ?

Refer to #Phase 1 - Boss's fleets for composition and routing.

Refer to #Gimmick 1 - Unlock's fleets for composition and routing.

Refer to #Gimmick 3 - Unlock's fleets for composition and routing.

LBAS AS
Hard 660
Medium ?
Easy 461
Casual 366

Once on LD, the CG will change to the following:

Solitary Fjord Princess



Trivia

  • The Airbase is in the area of Bardufoss Airport. Bardafuss is Norway's oldest airport. Prior to WW2, it was expanded by the Norwegian Army Air Service and later was captured by the Germans. The Germans then expanded it, and it was used by the Luftwaffe. They also added a second runway but never used it. The RNoAF reclaimed the airport in 1945, and it was extended and modernized in the 1950's by NATO. Bardufoss is still an active airport that is used for both civilian and military purposes.