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Anti-Submarine Warfare

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Submarines (SS, also including "Aircraft Carrying Submarines" SSV) are characterized by relatively low armor and HP. By contrast, they are difficult to handle using "normal setups", requiring instead specific Anti-Submarine Warfare (ASW) equipment and setups in order to be sunk.

During sorties, submarines are typically found at pre-boss nodes, but some can be boss themselves, see here.

Attack Behavior

Unlike regular surface ships, submarines:

  • Cannot be targeted by normal shelling attacks,
  • Are immune to air and torpedo attacks,
  • Cannot take more than scratch damage during night battle,
    • Therefore they cannot be sunk at night,
    • The exception to this rule is when a battle starts at night, or when attacking with a Combined Fleet.

ASW Shelling Conditions

Only certain ships meeting certain conditions can attack SS(V).

  • Most often, if a ship can attack a submarine, focusing it will take over any other target.

Here, Dive-bomber or Torpedo Bomber refers to any Dive Bomber/Torpedo Bomber/JetFighterBomber2.png/JetFighterBomber1.png.

Ship Conditions Day Battle Night Battle
Stats Equipment
Hiryuu Kai SanHiryuu Kai San Not more than ChuuhaModerately Damaged (中破) Dive-bomber or Torpedo Bomber AND Rotorcraft/Liaison Aircraft Prioritize SS Do not attack SS
Taiyou-class Kai NiTaiyou Kai Ni
Shinyou Kai Ni
Unyou Kai Ni

Kaga Kai Ni GoKaga Kai Ni Go
Dive-bomber or Torpedo Bomber with 1+Anti-Submarine Warfare[1][2] Night Air Attack will prioritize surface target[3]
Night Shelling prioritizes SS
Gambier Bay Mk.IIGambier Bay Mk.II Cannot attack SS unless if:
setuped for a Night Air Attack, then prioritize SS with a night shelling attack
All other CVL Do not attack SS
Mogami-class Kou Kai NiSuzuya Kou Kai Ni
Kumano Kou Kai Ni
Prioritize surface target[4]
BBV, CAV, AV, LHA None Equipped with Seaplane BomberBomber/Rotorcraft/Liaison Aircraft/Large Flying Boat/Dive-bomber or Torpedo Bomber with 1+Anti-Submarine Warfare[2] Prioritize SS
AR, AS
Fusou-class Kai NiFusou Kai Ni
Yamashiro Kai Ni

No.101 Transport ShipNo.101 Transport Ship
Equipped with Depth Charges Prioritize SS
Any CV, CVL, BBV, CAV, AV, AS, AR, LHA Not equipped with the above-mentioned equipment Do not attack SS
Hayasui KaiHayasui Kai
Yamashio Maru KaiYamashio Maru Kai
Shimane Maru KaiShimane Maru Kai
Equipped with Dive-bomber or Torpedo Bomber[2] Prioritize SS Do not attack SS
Not equipped with Dive-bomber or Torpedo Bomber Prioritize SS
All other ships At least 1 base Anti-Submarine Warfare ASW[5] None
No base Anti-Submarine Warfare ASW Do not attack SS
  1. A 0Anti-Submarine Warfare attack plane paired with a Rotorcraft Rotorcraft or a Liaison Aircraft Liaison Aircraft do work
  2. 2.0 2.1 2.2 If all relevant aircraft are in zero plane slots, the ship cannot attack SS.
  3. In absence of surface target will do a night shelling against SS
  4. Can still attack SS
  5. Here base Anti-Submarine Warfare also include ASW gains from ASW modding (only relevant for Yamato Kai Ni so far), excepted for Kaga Kai Ni/E.
Notes
  • As Abyssals also follow those conditions, SS/V can be used as "Submarine Tanks" (Sub-tanking) on some maps to deviate attacks from the fleet to the submarine.

Damage Calculation

The stats used to calculate damage against submarines is the Anti-Submarine Warfare ASW.

  • When contributing to ASW power, Base Anti-Submarine Warfare ASW is square rooted, while equipment ASW is multiplied by 1.5.
    • Anti-submarine weaponry is therefore the primary source of ASW damage, with the base ship ASW playing a very minor role damage-wise.
    • However, base ship ASW is the primary determinant of whether a ship can reach 100 total ASW to perform "Opening ASW" (OASW) attacks.

Only the following equipment count as "anti-submarine equipment" (contributing to damage):

All the following equipment are known to sometimes have some ASW Anti-Submarine Warfare, but do not count and contribute to ASW damage (still count for other elements like OASW requirements):

Unlike shelling, ASW damage is capped at 170.

ASW attacks have different modifiers gained from Formations:

Anti-Submarine Formula
[math]\displaystyle{ \text{Atk}_\text{base ASW} = \left( 2\sqrt{\text{ASW}_\text{ship} } + 1.5 \times \bigg[ \sum_\text{All Equipment} (\text{ASW}_\text{equip} + \text{ASW}_\text{fit bonus} ) \bigg] + \bigstar + \text{Mod}_\text{shelling} \right) \times \text{Mod}_\text{synergy} }[/math]
With
  • [math]\displaystyle{ \text{ASW}_\text{equip} }[/math] the Anti-Submarine Warfare base stat of "anti-submarine equipment".
    • This means that the Anti-Submarine Warfare stat is not included in the calculation for any other equipment type.
  • [math]\displaystyle{ \text{ASW}_\text{fit bonus} }[/math] unlike [math]\displaystyle{ \text{ASW}_\text{equip} }[/math] this is the Anti-Submarine Warfare from Fit Bonuses of all equipment.
  • [math]\displaystyle{ \text{Mod}_\text{synergy} }[/math] the synergy multiplier bonus from using certain combinations of ASW equips (see below).
  • [math]\displaystyle{ \text{Mod}_\text{shelling} }[/math] a constant depending on the type of shelling used by the ship performing the attack, being either the surface or carrier type. See below for details:
Shelling Type
Shelling Type [math]\displaystyle{ \text{Mod}_\text{shelling} }[/math] Ship Types Attack Animation
Surface 13 FBB, BBV[1],CL, CLT, CT, DD, DE, AO[2], LHA[1] Depth charge
Carrier 8 BBV[3], CV, CVL, CAV, AV, AO[3], LHA[3] Aircraft
  1. 1.0 1.1 Without bomber aircraft and with a depth charge
  2. Without bomber aircraft
  3. 3.0 3.1 3.2 With a bomber aircraft
Notes
  • The bonuses do not stack, meaning only the highest possible bonus applies.
    • The exception is the depth charge penetration detailed above.
  • Multiple equipments of the same type still only apply the bonus once.
  • There is an accuracy bonus as well but it is small. Stacking sonars will give a bigger accuracy bonus.
ASW Damage Synergy
Small SONARSmall
Small Sonars
Equipment Card Type 93 Passive Sonar.png
Type 93 Passive Sonar
Equipment Card Type 4 Passive Sonar.png
Type 4 Passive Sonar
Equipment Card Type 3 Active Sonar.png
Type 3 Active Sonar
Equipment Card Type 3 Active Sonar Kai.png
Type 3 Active Sonar Kai
Equipment Card Type124 ASDIC.png
Type124 ASDIC
Equipment Card Type144 147 ASDIC.png
Type144/147 ASDIC
Equipment Card HF DF + Type144 147 ASDIC.png
HF/DF + Type144/147 ASDIC
Large SONARLarge
Large Sonars
Equipment Card Type 0 Passive Sonar.png
Type 0 Passive Sonar
Depth Charge ProjectorDCP
Depth Charge Projectors
(DCP)
Equipment Card Type 94 Depth Charge Projector.png
Type 94 Depth Charge Projector
Equipment Card Type 3 Depth Charge Projector.png
Type 3 Depth Charge Projector
Equipment Card Type 3 Depth Charge Projector Kai.png
Type 3 Depth Charge Projector Kai
Equipment Card Type 3 Depth Charge Projector (Concentrated Deployment).png
Type 3 Depth Charge Projector (Concentrated Deployment)
Equipment Card Prototype 15cm 9-tube ASW Rocket Launcher.png
Prototype 15cm 9-tube ASW Rocket Launcher
Equipment Card RUR-4A Weapon Alpha Kai.png
RUR-4A Weapon Alpha Kai
AP
Equipment Card Mk.32 ASW Torpedo (Mk.2 Thrower).png
Mk.32 ASW Torpedo (Mk.2 Thrower)
AP
Depth Charge RacksDCR
Depth Charge (Racks)
(DCR)
Equipment Card Type 95 Depth Charge.png
Type 95 Depth Charge
AP
Equipment Card Type 2 Depth Charge.png
Type 2 Depth Charge
AP
Equipment Card Type 2 Depth Charge Kai 2.png
Type 2 Depth Charge Kai Ni
AP
Equipment Card Lightweight ASW Torpedo (Initial Test Model).png
Lightweight ASW Torpedo (Initial Test Model)
AP
Equipment Card Hedgehog (Initial Model).png
Hedgehog (Initial Model)
AP
ASW MortarOther
ASW Mortars
Equipment Card Type 2 12cm Mortar Kai.png
Type 2 12cm Mortar Kai
Equipment Card Type 2 12cm Mortar Kai (Concentrated Deployment).png
Type 2 12cm Mortar Kai (Concentrated Deployment)
ASW Damage Modifiers: [math]\displaystyle{ \text{Mod}_\text{synergy} = {Mod}_\text{1} \times {Mod}_\text{2} }[/math]
[math]\displaystyle{ {Mod}_\text{1} }[/math] SONAR + Depth Charges
(Any Sonar + Any Depth Charge)
1.15
[math]\displaystyle{ {Mod}_\text{2} }[/math] Depth Charge ProjectorDCP + Depth Charge RacksDCR and NO Small SONARSmall 1.1
Small SONARSmall + Depth Charge ProjectorDCP + Depth Charge RacksDCR 1.25
Examples
[math]\displaystyle{ \text{Mod}_\text{synergy} }[/math] Small SONARSmall + Depth Charge ProjectorDCP + Depth Charge RacksDCR 1.4375[math]\displaystyle{ 1.15 \times 1.25 }[/math]
Large SONARLarge + Depth Charge ProjectorDCP + Depth Charge RacksDCR 1.265[math]\displaystyle{ 1.15 \times 1.1 }[/math]
Armor Penetration
Indepentant of synergies, some equipment provides additional armor penetration to ASW attacks.

The flat armor penetration value is calculated as follows:

[math]\displaystyle{ \text{Pen} = \sum\limits_{\text{Equipment}} \Big( \sqrt{\text{ASW}_\text{Equipment} - 2} + \text{Mod}_\text{ship} \Big) }[/math]
With
  • [math]\displaystyle{ \text{ASW}_\text{Equipment} }[/math] the base ASW Anti-Submarine Warfare stat of the applicable equipment,
  • [math]\displaystyle{ \text{Mod}_\text{ship} }[/math] being 1 for DE, 0 otherwise,
Note
  • Armor penetration from equipment stacks,
  • The final armor of the targetted submarine cannot go below 1.

Opening ASW Shelling (OASW)

Commonly referred to as OASW (opening ASW). All eligible ships will perform a regular ASW Shelling attack, following range order in the same fashion as the First Shelling Phase. As these opening attacks happen before the Opening Torpedo Salvo, they may disable or even sink enemy submarines before they have a chance to attack.

OASW has the following trigger conditions:

  • Only ships listed below can trigger an OASW,
    • The ship is not required to be able to perform any ASW Shelling.
  • They must meet their specific ASW stat threshold and requirements, listed below,
  • For Combined Fleets, only ships in the escort fleet can perform OASW.
OASW Ship ASW Stat Required[1] Sonar
Required?
Other Equipment Required[2][3][4]
Any DE 60+ ASW SONAR required N/A
75+ ASW None Total of 4+ ASW from equipment
Any DD, CL, CLT, CT, AO[5] 100+ ASW SONAR required N/A
Any DD, CL, CLT, CT, AO
with 50+ innate base Anti-Submarine Warfare[6]
Tatsuta Kai NiTatsuta Kai Ni
Isuzu Kai NiIsuzu Kai Ni
Yuubari Kai Ni DYuubari Kai Ni D
Fletcher-class[7]
John C. Butler-class Kai/Mk.II
J-class Kai
N/A None
Any BBV[8], LHA[9] 100+ ASW SONAR required Any 1+ ASW Anti-Submarine Warfare: Seaplane BomberBomber / Rotorcraft / Liaison Aircraft / Dive Bomber
Fusou-class Kai Ni Any 1+ ASW Anti-Submarine Warfare: Seaplane BomberBomber / Rotorcraft / Depth Charges
Ship Banner Hyuuga Kai Ni.png N/A None RotorcraftRotorcraft2 AutogyrosKa Type Observation Autogyro
O Type Observation Autogyro Kai
O Type Observation Autogyro Kai Ni

-or-
Rotorcraft1 HelicopterS-51J
S-51J Kai
Any CVL[10][11] 50+ ASW SONAR required Any 7+ ASW Anti-Submarine Warfare: Torpedo Bomber / Liaison Aircraft / Rotorcraft
65+ ASW None
100+ ASW SONAR required Any 1+ ASW Anti-Submarine Warfare: Dive Bomber / Torpedo Bomber / Liaison Aircraft / Rotorcraft
Any CV(L)
with 50+ innate base Anti-Submarine Warfare[6]
Kaga Kai Ni GoKaga Kai Ni Go
Taiyou-class Kai/Ni
N/A None
  1. The Required ASW Stat does include Visible Bonuses, but does not include Improvements.
  2. Visible Bonuses or Improvements do not count as equipment ASW (e.g. a +6 ASW equipment with +1 ASW bonus does not count as a +7 equipment but just as a +6 one).
  3. When applicable, if all relevant ASW aircraft are in zero plane slots, and no bomber Dive Bomber/Torpedo Bomber with 1+ Anti-Submarine Warfare are present in non-zero plane slot, the ship cannot OASW.
  4. Regardless of their ASW stat, FighterNight Fighter Fighters or Reconnaissance Aircraft Carrier Recons cannot trigger any OASW.
  5. Other ASW Shelling capable ships may be able to OASW, but cannot reach 100 ASW Anti-Submarine Warfare using currently available equipment.
  6. 6.0 6.1 The base ASW stat of the ship at Lv 1.
  7. Kai only for Heywood L. Edwards and Richard P. Leary.
  8. Excluding Hyuuga Kai Ni
  9. Only Yamato Kai Ni Juu, Shinshuu Maru Kai, and Kumano Maru Kai so far
  10. The Mogami-class Kou Kai Ni cannot perform any OASW [1]
  11. CVE should be used, as they are the only CVL with base ASW Anti-Submarine Warfare stat.

See the list of Anti-submarine Weaponry and ASW Aircraft to better see what can help achieve OASW on a given ship.

Abyssals

Abyssal ships do not follow these rules. The following may perform OASW unconditionally:

Other abyssals cannot perform OASW.

LBAS

See the Land-Based Air Squadron page

  • Only ASW Planes (7+ Anti-Submarine Warfare ASW) can attack submarine during this phase.
    • If submarines are present, those planes will prioritize attacking submarines, while other attackers will only be able to attack surface targets.


ASW Aircraft
RotorcraftRotorcraft AutogyrosKa Type Observation Autogyro
O Type Observation Autogyro Kai
O Type Observation Autogyro Kai Ni
Equipment Card Ka Type Observation Autogyro.png
Ka Type Observation Autogyro
Equipment Card O Type Observation Autogyro Kai.png
O Type Observation Autogyro Kai
Equipment Card O Type Observation Autogyro Kai 2.png
O Type Observation Autogyro Kai Ni
HelicoptersS-51J
S-51J Kai
Equipment Card S-51J.png
S-51J
Equipment Card S-51J Kai.png
S-51J Kai
Liaison AircraftLiaison Aircraft
Equipment Card Type 3 Command Liaison Aircraft (ASW).png
Type 3 Command Liaison Aircraft (ASW)
Equipment Card Type 3 Command Liaison Aircraft Kai.png
Type 3 Command Liaison Aircraft Kai
Equipment Card Type 1 Fighter Hayabusa Model II Kai (20th Squadron).png
Type 1 Fighter Hayabusa Model II Kai (20th Squadron)
Equipment Card Type 1 Fighter Hayabusa Model III Kai (Skilled 20th Squadron).png
Type 1 Fighter Hayabusa Model III Kai (Skilled/20th Squadron)
Equipment Card Type 3 Command Liaison Aircraft Kai 2.png
Type 3 Command Liaison Aircraft Kai 2
Land-based Patrol AircraftLand-based Patrol AircraftPrototype Toukai
Toukai (901 Air Group)
Equipment Card Prototype Toukai.png
Prototype Toukai
Equipment Card Toukai (901 Air Group).png
Toukai (901 Air Group)
+7 ASW Torpedo BomberNight Torpedo BomberTorpedo Bombers
Equipment Card Type 97 Torpedo Bomber (931 Air Group).png
Type 97 Torpedo Bomber (931 Air Group)
Equipment Card Type 97 Torpedo Bomber (931 Air Group Skilled).png
Type 97 Torpedo Bomber (931 Air Group/Skilled)
Equipment Card Prototype Type 97 Torpedo Bomber Kai (Skilled) No. 3 Model E (w Type 6 Airborne Radar Kai).png
Prototype Type 97 Torpedo Bomber Kai (Skilled) No. 3 Model E (w/ Type 6 Airborne Radar Kai)
Equipment Card Tenzan (931 Air Group).png
Tenzan (931 Air Group)
Equipment Card Tenzan Model 12A Kai (Skilled w Type 6 Airborne Radar Kai).png
Tenzan Model 12A Kai (Skilled w/ Type 6 Airborne Radar Kai)
Equipment Card Tenzan Model 12A Kai 2 (Murata Squadron w Radar).png
Tenzan Model 12A Kai 2 (Murata Squadron w/ Radar)

Equipment Card Ryuusei Kai (CarDiv 1 Skilled).png
Ryuusei Kai (CarDiv 1/Skilled)
Equipment Card Ryuusei Kai (Tomonaga Squadron).png
Ryuusei Kai (Tomonaga Squadron)
Equipment Card Swordfish Mk.III (Skilled).png
Swordfish Mk.III (Skilled)
Equipment Card Barracuda Mk.III.png
Barracuda Mk.III
Equipment Card TBM-3D.png
TBM-3D
Equipment Card TBM-3W+3S.png
TBM-3W+3S
Equipment Card Ju 87D-4 (Fliegerass).png
Ju 87D-4 (Fliegerass)
+7 ASW Dive BomberDive Bombers
Equipment Card Ju 87C Kai 2 (w KMX).png
Ju 87C Kai Ni (w/ KMX)
Equipment Card Ju 87C Kai 2 (w KMX Skilled).png
Ju 87C Kai Ni (w/ KMX/Skilled)
Equipment Card Type 0 Fighter Model 64 (Two-seat w KMX).png
Type 0 Fighter Model 64 (Two-seat w/ KMX)
+7 ASW SeaplaneSeaplanes Recons
Equipment Card Type 0 Reconnaissance Seaplane Model 11B.png
Type 0 Reconnaissance Seaplane Model 11B
Equipment Card Type 0 Reconnaissance Seaplane Model 11B (Skilled).png
Type 0 Reconnaissance Seaplane Model 11B (Skilled)
Bombers
Equipment Card Swordfish Mk.III Kai (Seaplane Model).png
Swordfish Mk.III Kai (Seaplane Model)
Equipment Card Swordfish Mk.III Kai (Seaplane Model Skilled).png
Swordfish Mk.III Kai (Seaplane Model/Skilled)
Equipment Card Zuiun Kai 2 (634 Air Group Skilled).png
Zuiun Kai Ni (634 Air Group/Skilled)

ASW Support Expedition

See ASW Support Expedition

  • If a CVL is present, aircraft with Anti-Submarine Warfare ASW will attack submarines regardless of the ship on which it's equipped.

See Also